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polyshot's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #21 | 3.667 | 3.667 |
| Presentation | #68 | 3.389 | 3.389 |
| Overall | #73 | 3.208 | 3.208 |
| Concept | #90 | 3.167 | 3.167 |
| Enjoyment | #106 | 2.611 | 2.611 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
kyteidev
Software used
Godot, Bosca Ceoil, jsfxr
Use of the limitation
the game has no ending; the rooms the player plays are infinite and procedurally generated. In addition, the player can purchase upgrades infinitely, and there is infinite ammo.
Cookies eaten
I didn't eat any sweets but I did drink a few cups of coffee and soda
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Comments
After a while it started to get a little repetitive, I thought it was similar to Diepio, I really liked it, the sounds are awesome, cool mechanics.
Great job.
Thanks for the feedback! I should have properly play tested this lol, but sadly I didn’t have enough time. Some things are imbalanced, so I’ll try to balance them in a post-jam version :)
Enjoyed for a while and somehow I got stuck here (at level 11)
I wish the game maybe started of with more stuff to do, maybe sounds would help. it did get better as I played though.
Here's my score at the end:
Thanks for the feedback!
There currently is a bug where if you go to the door and go back to the same room, you will get locked in that room. I’ll probably fix it today :)
This is pretty fun, I liked it! The idea with the rooms is great :)
Thanks! Glad you liked it :)
fun game! however i kinda broke it when i ran into a new room then ran back before the door closed, causing me to be locked in that room. i was able to play until that room was complete as the enemies just go through the walls, but i was forever trapped unfortunately
Thanks for the feedback! This is a known bug, but sadly I didn’t have time to fix this before the game jam was due.
It is really juicy with the particle effects and sweet dash. However, for a jam game, the upgrades are way too weak and priced way too high. The music is a bit too loud. The enemies are too spongey and perhaps too slow at the start since they don’t shoot, they should charge at you at some point.
Thanks for the feedback! This is my first game jam game, and I didn’t really have an idea of how long the game should be. I did make some changes to speed thing up, but now I have an idea of a good game duration :)
I also thought about adding more enemies variants and some could shoot or dash, but I sadly didn’t have enough time before the game jam was due.
Also, you can adjust the music volume in the settings.
Very cool ejecution! I always love some geometric action in my jams.- When I realized the game had no end that was the cherry on top.
I have 2 points of constructive feedback:
- Bullet spread felt a bit too high being the only attack I had
- My first instinct was to use WASD to guide the dash, I realized it followed the cursor after I bumped some times into enemies.
Good game!
Thank you for the feedback! I originally thought that the player should upgrade the bullet accuracy a lot, but now that I think of it, I think the default spread is a bit too much lol. For the dash direction, I think I could have added a small tutorial on how it works. But I think the dash direction being guided by WASD would also be good idea. Again, thanks for the feedback! It really helps me develop and design games in the future :)
The idea is really good, an endless roguelike-style game is great, and I love the detail that each shot has recoil.
Maybe the only thing is that each room lasts quite a while, but other than that, the game is very good :)
Thanks! I didn’t really have time to properly play test it, so some aspects might be imbalanced. I might continue working on this in the future :)
It’s really not bad! It just needs a bit more juice, but the concept is really nice. If you polish it, I think it could become a great game. Good job!
thank you! I didn’t have a lot of time to add stuff to the game before the game jam was due, but I might add more stuff in the future :)
This was fun. There’s some good potential here. It feels pretty slow to start but the vertices mechanic is super unique. I like the infinite rooms and shops!
tysm! I ran out of time, so I could add as many things as I wanted. I might work on this in the future :)
Good game, man, it's very polished.
tysm!
Ohhh my fingers! Clicking the mouse to kill the damned triangles (@゜▽゜@)ゞ lol
I like there's a shop in this! I noticed how bad of a shot I was then there's accuracy up in the shop menu so THANK YOU for that! I was like "Why would the developer hate me? I can't shoot for anything!" before I noticed lol
Nice concept and execution, good work!
thank you so much for the feedback! You can also hold left mouse button to shoot ;)