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A jam submission

Monochrome RoutineView game page

Navigate through the routine of an unhealthy procrastinator in this short visual novel
Submitted by kostiskap1999, G̸l̸i̷t̴c̶h̸e̵d̵ ̷J̶s̵o̷n̴ — 9 hours, 12 minutes before the deadline
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Monochrome Routine's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#1062.9704.200
Concept#1072.9704.200
Enjoyment#1122.5463.600
Overall#1182.7583.900
Use of the Limitation#1412.5463.600

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
https://kostiskap1999.itch.io, https://jason200101.itch.io/

Software used
Ren'Py, Krita

Use of the limitation
The character's suffering/routine is never-ending

Cookies eaten
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Comments

Submitted(+1)

So underrated (literally), this is probably my favorite use of the limitation, also mad props for all the acessibility features! The polish on this is awesome, well done!

Submitted (1 edit) (+1)

I really like the idea of the game, the concept of a Groundhog Day–style game is interesting, and the graphics are very good, I really like the style.
Very good game :D

Developer(+1)

Thank you a lot for the feedback. It means a lot to us both. ^^

Submitted(+1)

Wonderful concept! An endlessly repeating visual novel is such a cool idea, genuinely great take on the jam theme I really like it!

The writing is pretty good and unfortunately quite relatable at times. The art is the strongest point definitely, I really like the overall visual style of the game.

Overall you two have made a great game! Sorry you haven't received many reviews yet, I think the slower pace of a visual novel when we have so many games to look over in the jam has people turned away, but I can verify that it's a pleasant and unique concept that's absolutely worth sitting down and enjoying!

Developer(+1)

Thank you for your encouraging feedback. ^^ Means a lot to us both. I was sceptical about the writing, especially since it needed to be short and concise, but I'm glad it turned out fine.