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Lux's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #81 | 2.683 | 3.000 |
| Controls | #115 | 2.348 | 2.625 |
| Accessibility | #124 | 2.012 | 2.250 |
| Overall | #126 | 2.220 | 2.482 |
| Audio | #132 | 1.789 | 2.000 |
| Originality | #132 | 2.460 | 2.750 |
| Graphics | #139 | 2.124 | 2.375 |
| Theme | #144 | 2.124 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.5.1
Wildcards Used
Fusion
Combine two game genres
Lights Out
Use darkness/night as part of your game
Game Description
Slither, Glow, Survive. Guide a neon serpent through a dark abyss filled with invisible traps. Use your own light to see the danger before it strikes.
How does your game tie into the theme?
Our game explores the theme by treating light as a decaying lifeline. You aren't just moving; you are burning energy to exist, turning raw power into the illumination needed to survive the void.
Source(s)
N/A
Discord Username(s)
k3571p4
Participation Level (GWJ Only)
4
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Comments
It was really fun to play, I didn't immediately see that it was possible to glow, so I died a couple of times from not seeing it. And it's so great, you can plan your actions while you see something and then move in the dark along a memorized route. Good project, well done
This is really nice! It took a few tries to find my rhythm, but once I figured it out I had a great time. Nice work!
Nice game! I always thought snake with free mouse move is a good concept to work from
This was actually a pretty fun game, I really liked it, good job :)
A neat take on snake!
The game is fun and intuitive!
Mine said "the developer has not uploaded a game yet..."
I have just finished the upload. Please try refreshing the page now.
I found the concept pretty interesting actually, it reminds me of snake but with more freedom. I also found the head-budding attack pretty creative. Congrats!
Thank you very much for your kind compliments and detailed feedback! I'm glad you found the concept interesting and the head-butt attack creative.
I have also fixed several configuration bugs in the latest update.