Play simulation
Simple RTS's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Accessibility | #109 | 2.236 | 2.500 |
| Originality | #151 | 2.236 | 2.500 |
| Graphics | #168 | 1.453 | 1.625 |
| Audio | #170 | 0.894 | 1.000 |
| Overall | #171 | 1.422 | 1.589 |
| Fun | #173 | 1.118 | 1.250 |
| Theme | #173 | 1.118 | 1.250 |
| Controls | #176 | 0.894 | 1.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.5.1
Game Description
A simulation of two RTS factions battling
How does your game tie into the theme?
It kinda doesn't; but these jams are a great way to check my skillset anyway!
Source(s)
N/A
Discord Username(s)
michaelmacha
Participation Level (GWJ Only)
Five?
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Comments
The potential is felt. The interface wasn't very user-friendly, and there were a lot of simple icons missing. But overall, I liked it.
I'm glad you like it; it's true that the interface is very pre-alpha. This was mostly to figure out how to manage RTS strategy; and truthfully after everything was said and done, I didn't have enough time left to even get some A* navigation in there... but in the future, you'll definitely see it.
Thanks for giving it a view!
What a great foundation for an actual RTS, I'd love to see what you do with it in the future
Thanks man. I'm actually writing a book on game controllers (formerly Game AI) right now called Theatre and Lies, and this should be a solid chapter or two of it. Future jams will definitely be seeing this in use.
Love to see some SC references - I bet these were some fun mechanics to figure out/play around with would love to see this turned into a full blown game.
Oh, you definitely, definitely will. I just needed to get an idea of what I was working with first; and there's no better way to finish something like that, than to do a jam!
I hope you enjoyed it! I'll give your game a look too.
To be continued!
We sort of made an RTS too! I appreciate you being transparent on this being a simulation more than anything. Fun to see little units move around
Thanks!
It's mostly to get my head in the game for future jams, and outside productions. Nobody ever really discusses what's going on behind the camera, with strategic and tactical controllers, build orders, and so on... so sometimes ya just gotta do it yourself.
I'll take a look at your game too!
I love Starcraft so this is really cool to see. Hopefully finds a more expanded use in the future!
That's the hope! Not much to look at for now, but I think we need more in-depth RTS games in the wild.