Play game
Buck It's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Controls | #6 | 3.762 | 3.762 |
| Theme | #8 | 3.643 | 3.643 |
| Overall impression | #11 | 3.762 | 3.762 |
| Fun | #11 | 3.571 | 3.571 |
| Music & Sound | #12 | 3.476 | 3.476 |
| Visuals | #12 | 4.119 | 4.119 |
| Innovation | #14 | 3.262 | 3.262 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.


Comments
Fun game overall, I enjoyed punching the sitting.
Simple and fun :) At first I thought the hunter would just have to defend the does until the hunter ran out of ammo, but was pleasantly surprised when I realized I can break down the tower. Loved it!
Damn, I've seen the "You died" screen more times than in Dark Souls... Very nice idea, beautiful graphics, plays well, but I would appreciate it if the QTE was in the middle of the screen. Cool!
Interesting idea, simple game, good execution.
Really cool but I just think the screen whre I’m dodging needs like a second before it starts counting down, because my eyes need to adjust to the zone where the letter will be displayed :D Fun little short game!
realy nice game but only critism i have is that the enemie shoot way too fast and i cant save it in time
Hmmm. My time playing deer hunter made me very confused why the beam does not follow the cursor.
Tried a couple of times and failed.
Then I checked the WSAD and found out that I was playing the opposite kind of game...
Very cool simle game! Kinda made me think about how cruel hunting is
A fun game! The gameplay is pretty simple, but thanks to it it’s easy to understand and control. Difficulty-wise, it’s more on the easy side after the first playthrough. The graphics also look nice.
really fun little game, loved punching the crap out of that hunting stand. The only criticism I have is that there isn't that much incentive to go for the red and even if I only go for it the game is pretty easy (but thats subjective)
I loved the artstyle and animations. The main menu and the ending screen are especially fabulous
Was pretty hard and fun to try and hit the red mark! I must ask: what's the differents between hitting red and green? Is that an unfinished mechanic?
Hi! Thanks for playing our game! The difference between 3 stages are:
White - too soon to dodge, you will lose a doe
Green - right time to dodge
Red - last moment to dodge, hitting this successfully awards a damage bonus to the hunter's sitting
Be bold and go for red!
That's good!
Also took me a few tries to understand the mechanic (I didn't get from the description the difference between QTE and QE. so I didn't think it was the actual controls).
But the graphic is great, the game loop is unusual, the QTEs are brutal. No TellTale style, lol. x)
Enjoyed the game. The music and sounds are very fitting, as are the graphics. You did a great job!
ooooh this was great! i loved the idea, really fits the theme of "being bold"! and the art is amazing!
I like the art. It took a few times to understand the game. To intercept the red beam then to press E at the correct time.
I really enjoyed the atmosphere, the theming, and the overall visuals. Definitely did not expect to see the Stag basically punching the tower like that! It really gave me a laugh Though I feel like having experience in rythm games really gives me an edge, because I have no problem beating the tower in a single go :D Thanks for the game:)
Buck this....
Jk pretty fun actually. Just took a few tries to actually understand what I'm supposed to be doing. Great visuals!