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A jam submission

Keepers of Nahra (Jam version)View game page

Embark in an adventure as you rescue a magical creature from corrupted monsters
Submitted by LunaIndigoStudio — 2 hours, 24 minutes before the deadline
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Keepers of Nahra (Jam version)'s itch.io page

Results

CriteriaRankScore*Raw Score
Best Creative Twist on the Original#14.3234.500
Overall#73.2033.333
Best Most Like Original#132.0822.167

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Incredible entry. The game works really well and fair. The fact our Nahra do basically nothing and constantly need our supervision really sell the idea of a tamagotchi, with the twist of you having to defend it from enemies.

I really liked the design of all creatures and scenario. For some reason I enjoy when a game plays with this idea of perspective from far away and up close. So traveling through the  path I had just draw was pretty dope!

Submitted(+1)

Whoa, this was such a clever twist on the theme everything felt really smooth, and the background music fit the game perfectly. Great work!

Submitted(+2)

Played all the way through. That is the highest honor I can award a jam game lol. Good job!

Submitted(+1)

this game is very well thought out mechanics progression and all certainly a fav, well done!!

Submitted(+1)

One of the best game I've played so far form the jam! the map generation mechanics is super cool, and the overall art is very nice! Keep on :)

Submitted(+1)

One of the best game I've played so far form the jam! the map generation mechanics is super cool, and the overall art is very nice! Keep on :)

Submitted(+1)

I liked your spin of a tamagotchi like. There is the component of making sure the pet is well looked after, with food, medicine and sleep and it has direct consequence, as the player slows down when the needs are not met. I liked that.

I really liked:

  • The story telling, there is a reason we are looking after the animals.
  • The graphic style
  • I liked the movement and the fog of war. The enemies can be challenging but not over powering

I struggled with:

  • The pace. A tamagotchi-like is for me more of a chill game. The constant movement and no rest made it more stressful than I would have liked.