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A jam submission

Waves of Grief - Teaser (2025 Game Off Submission)View game page

Submitted by Doughnxt — 2 minutes, 20 seconds before the deadline
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Waves of Grief - Teaser (2025 Game Off Submission)'s itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#1173.0953.095
Theme interpretation#1883.0483.048
Overall#2012.9052.905
Graphics#2652.8102.810
Innovation#3562.1902.190
Audio#5401.1431.143

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/Doughnxt/Game-Off-2025

Theme interpretation
The game has you trying to navigate an ocean of emotions as you make your way through the 5 stages of grief. Explore the different stages of grief and try not to be swept up by the waves.

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Comments

Submitted

It seems there is something wrong with the checkpoints system, I respawned in the wall multiple times.

Submitted

A nice game, it's story is also touching. but it's pity that it hasn't BGM.

Submitted

Interesting interpretation of the theme, controls feel good except for the wind levels. The wall jump is a bit funky, i didn’t feel any momentum pushing me off the wall. Graphics were nice, just needed some audio to accompany it. Great job

Submitted

Really fun platformer. The jump is really smooth and feels just right.

Submitted

Waves as an obstacle is great. Even though it seems obvious in retrospect, I can't think of many games that really lean into it. Cool idea!

Submitted

Cool game! The main character sprite animations were satisfying and a lot of the hazards/obstacles are well designed. 

Submitted

Love the waves and the hair animations, great job on the art there. Movement overall felt pretty good.

Submitted

cool platforming game. The wall jump was a bit difficult, ended up just jumping onto the small surface instead.

Submitted

I really like the idea, its interesting, cant wait to see it finished

Submitted

Wow, it was suprisingly good. It has Celeste vibes and some interesting mechanics. Lack of sounds is disappointing

Submitted

Platforming was implemented quite solidly, I must say! The only nitpick I have is wall jumping. As the character does not cling to the wall, it basically requires you to hold the movement key towards the wall when you initiate jump. This, however, makes it hard to actually get towards the direction you were trying to jump.

Air movement also feels way better than ground movement. I don't hate the ground movement though but it feels a bit odd that they are so different. I feel much more in control in the air.

But overall, it has potential. Sound could really bring the atmosphere you are going for into life.

Submitted

What I like is platforming, it was good. But lack of sound and some bugs are annoying. I think that some music could really make this game much better in a lot of ways. Also I couldn't make it past rope part since game bugged and rope disappear, I also respawned in wall and just died a couple of times by that