Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

WAVEBREAKView game page

My entry for the 2025 Github Game Off Game Jam
Submitted by TheCharBot — 1 day, 3 hours before the deadline
Add to collection

Play game

WAVEBREAK's itch.io page

Results

CriteriaRankScore*Raw Score
Theme interpretation#6230.7501.500
Gameplay#6350.6251.250
Overall#6400.6251.250
Graphics#6450.6251.250
Audio#6540.5001.000
Innovation#6590.5001.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/TheCharBot/GameOff2025Submission

Game description
Top-down Tower Defense

Theme interpretation
By having multiple waves of enemies.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Love the adorable little creatures, and how much of a horde they produce. I’d love to see this idea and style expanded into a more substantial game. Great work!

Developer (1 edit)

I was actually thinking about expanding the game, maybe in a few weeks. I'm also thinking of adding a scoring system. Thanks for the comment and feedback!

Developer

For anyone rating this game, I'll explain how to play here:

The first button - for building towers. Press it to bring up a menu of 3 different options

The towers - once you're in the menu mentioned above, you can either pick a normal wall, ranged tower, or melee tower

    -The normal wall is a high-defense, low-offense (it has no attack power)

    -The ranged tower is a medium-defense, medium-offense, and can attack from a distance

    -The melee tower is a low-defense, high-offense, it does massive damage, but can only do that damage once an     enemy is touching it

The second button - the wave start button. Press it to start the next wave (it won't do anything if you are currently in a wave)

The third button - The settings menu. This button is unimportant, and does nothing.

There are 10 waves of increasingly more difficult enemies, and if you make it through all 10, as long as you have a tower remaining, you win! If at any point you have no towers remaining, you lose! If you lose, check the terminal which opened with the game.

Have fun!

Submitted

Hi there! I get it, a tower defense game! At first, it was hard to see what do I have to do, then the second button started it.

The third button showed an empty canvas, is that normal?

Developer(+1)

Yeah, it's kinda scuffed and I should have explained the controls better, and the third button should open a blank canvas, it's the settings button, and I didn't implement settings yet. Thanks for the feedback!