Normally i don't mind the grinding parts of this game. sure, it's not great, but usually there is a way to grind a technique, USUALLY. Because, while it may be time consuming, there's a way to grind it.
So why does technique not have it?!? the best way to "grind" technique is to go to the cinema, on the 2 days they're showing a survivalist movie. there WAS the hot dog stand, but after you meet princess, it starts to raise altruism(and i'll get back to this). the Other, many times, require you to gamble your chances with random stats(such as Movie nights, hot dogs, etc.) the ONE thing that could make it easier, would be the library books, but, again, you have a chance to... raise altruism instead. AND THAT PISSES ME OFF.
why does altruism have so many events that increase it??? i COMPLETELY neglected altruism during my run, and i STILL got it to a motherfucking 13.
HOW??? and why??? why do 3/4 book genres increase Altruism??? Does it not have enough mechanics??? it's not like it even is that necessary, there's like, 1 Altruism skill check, MAYBE 2 if i'm remembering wrong. and unlike lust, that has very few, and very low skill checks. Technique has a considerable amount of them, and they're not exactly low. so there, this is my main issue with grinding.
there should be more activities that increase these neglected skills, AND A LOT LESS ALTRUISM EVENTS, Seriously, why do half of the minigames/events increase it, IT IS NOT THAT NECESSARY
