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Chasing Ghosts's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Storytelling | #23 | 3.800 | 3.800 |
| Gameplay | #31 | 3.300 | 3.300 |
| Overall | #39 | 3.333 | 3.333 |
| Theme interpretation | #65 | 2.900 | 2.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Felt like a true novel in the works! Solid writing. I appreciated the overall polish and the sound effects too. The icons on the dialogue options were cute but sort of made me question the overall aesthetic direction. While the writing is good, I couldn't get too much into the skin of my character (felt more like a novel with occasional choices than a game)... Maybe it's just me, but I thought the game design balance was less ''interactive'' fiction and more ''novel'' than it could have been.
''For now, because Arcweave does not have a way to restart the game from code, you will have to do that on the top bar if you want to start over from the beginning.'' You can put a jumping node from the end to the first node (I did so in my game).
Great work, hope to see more.
Very well written and engaging, the budding dynamics from the intro, the mysterious lady on the bus, the secret, the reveal, and the ensuing dilemma are thought provoking. I liked the color choices to make it clearer who is speaking and that it was easy to replay the major decision.
The chemistry between the two is natural and you can tell they have a lot of history. Amazing work! ^^
Wonderful prose, good spooky concept. Liked it a lot
Did a great job with the choices, they felt meaningful!
This is the darn cutest thing ever. Love it.