Nice. Everything works fine. It's pretty classic gameplay.
Play game
Waffles Are Very Evil Species's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme interpretation | #487 | 1.565 | 2.800 |
| Audio | #523 | 1.230 | 2.200 |
| Gameplay | #526 | 1.230 | 2.200 |
| Graphics | #547 | 1.342 | 2.400 |
| Overall | #549 | 1.230 | 2.200 |
| Innovation | #572 | 1.006 | 1.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/Nostarck/W.A.V.E.S-Waves-Are-Very-Evil-Species-
Game description
This game was made for a game jam as a small solo project. I handled all the gameplay, code, and systems myself. For the visuals, I created the main character, the enemies, and the pickups. The rest of the environment uses Unity Store Assets.
I’m a software engineer and not an artist, so making even basic character and enemy art was something new for me. I joined this jam as a personal challenge because I want to move into the game industry, and I needed a simple project I could start and finish on my own.
The jam theme was “WAVES”, so I turned it into the acronym “Waffles Are Very Evil Species”. The game is a small top-down 3D shooter where you try to survive waves of killer waffles chasing you. There is always one ammo box and one health box in a room of the map, and you need to find them if you want a chance to survive.
Controls: WASD to move, mouse to aim and shoot, and R to reload.
The game is far from polished and there’s a lot that could be improved with more time, but finishing it within the deadline means a lot to me as a personal achievement.
Theme interpretation
I interpreted the “WAVES” theme by creating waves of enemies, but with a twist:
I turned the theme into the acronym Waffles Are Very Evil Species, and the game is about surviving continuous waves of killer waffles attacking the player.






Leave a comment
Log in with itch.io to leave a comment.