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A jam submission

Mag-OView game page

2D neon puzzle platformer with a focus on magnetic polarity.
Submitted by BeLittle — 11 hours, 6 minutes before the deadline
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Mag-O's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#23.8893.889
Overall#63.4673.467
Audio#73.4443.444
Fun#93.1113.111
Visuals#93.7783.778
Theme#203.1113.111

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Briefly explain your games interpretation of the theme?
The theme got me thinking on magnets xD so here is a 2D neon platformer with a focus on magnetic polarity.

How much CODE (text or visual) did you make?

Most

You created most of the code - but re-used some chunks of code

How much of the game's ART did you make?

Most

You created most of the art (not with AI) - but used a handful of existing assets

How much of the game's SOUND EFFECTS did you make?

All

You created all of the sound heard in game

How much of the game's MUSIC did you make?

AI

You used AI tools to generate music

Aren't you awesome for being creative and taking part?

Yup

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Comments

HostSubmitted

The visual were cohesive, though probably a little too neon / bloom overlapping in parts (UI / checkpoint). Music, although not original, fitted the vibe of what you were going for. The theme was a very fair implementation, and a rolling + magnetism mechanic felt fresh. It'd be cool if you could make a few more levels out of the content you've got, where you build up the skills of the player a bit more gradually. The challenge was fair, but some of the mechanics could have been onboarded a bit better.  Thank you for taking part and keeping me company during the jam <3

Submitted

I'm very bad at this kind of game so I didn't go very far. However, the idea of magnetism is a pretty cool gameplay idea :)

Also, I'm happy AZERTY keyboards works without issue!

Submitted(+1)

Awesome concept, even though I had some trouble to wrap my head around it sometimes. Very well communicated with clear graphics, and the bounciness of it all was satisfying. Playing with a controller would probably make it a bit easier for me.

Submitted(+1)

Its peak but realllllyyyy hard

Developer

thank you :)

Submitted

could u play and comment on mine

Submitted

u would need another person with u tho since its two player