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A jam submission

MINDREKView game page

smash. grab, throw, repeat
Submitted by Duda — 2 hours, 4 minutes before the deadline
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MINDREK's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#2472.5633.625
Audio#2622.6523.750
Graphics#2752.7403.875
Overall#3062.5633.625
Innovation#3192.2983.250
Theme interpretation#4291.9452.750

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/DanielGrimaldi/MINDREK.git

Theme interpretation
You smash the table in front of you to unleash a shockwave that sends everything flying in slow-motion.

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Comments

Submitted(+1)

Great use of minimalism to capture the emotions of the player!

For me, I felt a bit like the theme is fighting with the central idea of the game. As the player, I feel the wave when I slam, but I don't have much actually agency in that moment. That leads me to focus more on the "puzzle"/optimization aspect of the game. This isn't really much of a criticism of the game itself, as this could easily be a full game (as others pointed out, big SUPERHOT vibes)

The ending hits pretty hard... and emphasizes that conflict about the player's agency. Hope you are doing okay <3

Developer

Thanks a lot! Really appreciate your feedback on the theme and agency. It helps me a lot to make the game feel better for all of you to play. 

Submitted(+1)

Really cool game, definitely getting SUPERHOT vibes like others have stated. I am currently away from home and played this using a laptop trackpad, and the game is still very playable so kudos to you! Great job.

Developer

Thank you! Glad it felt good to play even on a trackpad! 

Submitted(+1)

It is similar like the Super Hut. It is awesome.

Developer

Yeah, Super Hot inspired me a lot

Submitted(+1)

Nice game, very smooth with cool Super Hot vibes! There was a couple interesting puzzles in there. The audio design was great too!

Developer

Hey! Glad you enjoyed playing the game!