Lebih mendekati klasik Moege atau enggak ADV title gitu, cerita pendek yang manis gula-gula, selain manis di cerita ini mc kita cukup proaktif, namun imo ada beberapa momen yang harusnya ada CG (ane tau ngerti kenapa ada cuman beberapa CG karena masih game jam), sama kalau menurut ane sih penempatan spritenya rada kejauhan dibadingkan rata-rata title moege gitu. Mungkin transisinya antar spritenya perlu diperbaiki juga, ya, soalnya agak nyendat dan enggak enak diliat. Walau ada sedikit kekurangan, secara keseluruahn cukup asik buat dibaca, semangat terus buat timnya.
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Symphony of Redemption's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Cinematography | #6 | 3.714 | 3.714 |
| Visuals | #8 | 4.286 | 4.286 |
| Overall | #12 | 3.571 | 3.571 |
| Kesesuaian Tema | #13 | 3.143 | 3.143 |
| Story | #13 | 3.143 | 3.143 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Disclaimer: I only tried Lyca’s route. I think this is a nicely produced high school BxG story for a one-month game jam. Both love interests are cute, with their own unique personalities and struggles, although the MC does feel a bit like a Gary Stu, which is a little too perfect. Theme-wise, I also think “killing me softly” could apply to the love interests’ struggles as well, since their true selves were slowly and quietly shaped, or diminished, by their parents. While the backgrounds are screenshots from 3D models, I appreciate that the sprite colors were adjusted to match the background lighting, as well as the dynamic transitions, which add variety to the visual.
How does this project relate to the jam theme? (Judge Question)
"killing the heroines' troubling self with kindness and perseverance."







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