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To Be Free's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Story | #5 | 4.143 | 4.143 |
| Cinematography | #6 | 3.714 | 3.714 |
| Overall | #6 | 3.893 | 3.893 |
| Kesesuaian Tema | #8 | 3.714 | 3.714 |
| Visuals | #10 | 4.000 | 4.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- A very nice meta story overall! I appreciate that there are many CGs to help visualize the scenes, and I love how Tya’s fate is determined by the reader’s perseverance in continuing to play until she has had enough.
- I LOVED TO BE FREE SO MUCH! The story, the unique artstyle/character designs, and weaving the jam's theme into the story AND into the game design (forcing the player to get all the endings to unlock the true ending) created such a wonderful little game. This was honestly one of my favorite entries! I don't have any points of critique aside from polishing up the writing since there were a few minor spelling mistakes!
How does this project relate to the jam theme? (Judge Question)
The story reflects ‘Killing Me Softly’ through the gradual destruction of the protagonist’s self-determination. Instead of a sudden death, the protagonist is slowly worn down by bureaucracy, societal expectations, and even the narrator itself. Her struggle represents a soft, psychological, and existential form of being ‘killed’
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Comments
man I hate bureaucracy
One hell of an experience I must say 😵💫
Yeah bureaucracy are crazy
it's like an acid trip but in a good way. surrealism at its finest both in art and writing
whoaaa a fever dream of a game, its awesome!