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A jam submission

DenecromancingView game page

Game about Mage cleaning his forest from zombies
Submitted by Argentumix, Nakata, Sora_d42 — 1 day, 3 hours before the deadline
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Denecromancing's itch.io page

Team Member Socials handles or Discord names.
sora_d42, nakatal0l, n415

Resources Used
Font PX 4x8 by Qimplef

Gameplay Demo Link
https://youtu.be/mOxbJxVcKfU

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Comments

Submitted(+1)

Fun concept, I would love to see webgl verison. I downloaded the exe, I am a bad player so don't understand how to perform the move in timing. 

Submitted (1 edit)

Cool game! it was a little unclear around the start and the inputs could be a bit more tuned in, but once you get the hang of it I think it's pretty fun for a good bit.

also

Developer

Nuh uh, we are not doin necromancin dancin, we are doin the denecromancin dancin!

He he, thank your for playing!

Submitted

I love the idea of killing monsters with rhythm!

Unfortunately the attacks and moves are a little hard to pull off because I'm either doing it wrong or the inputs get rejected even though I'm nearly sure I'm pressing the keys when the white border appears (or just beforehand, maybe that throws it off?). I'd love if the leniency window was wider here and maybe even make three tiers (good input = symbol added, okay-ish input = input rejected BUT the symbols you've already put in don't vanish, complete miss = all symbols are gone like right now when you miss). It probably doesn't help that I don't really feel the synchronization of the input windows and the music, but that might be just me. Overall it felt a bit frustrating and I didn't get too far in this game :(

I'd love if the game told you straight that you need to check the pause menu to see which combinations you can do.

Another gameplay idea I'd love to see is the shield blocking your attacks completely. Currently they only seem to reduce the amount of damage, so you still might be killed even if you summon the shield as a last resort?

I like how the game looks overall, though! Love the symbols and the zombie sprite looks really polished!

Thank you for fixing the HUD rendered behind trees by the way!

Developer

Thank you for the feedback! I appreciate it.

Yes, right now inputs are really weird and I don't really know how to fix them. About the shield. I didn't know how to balance game right so I thought that players will just summon shield every ten seconds and be practically invincible but as I can see now, It's not that easy to pull of.

Submitted

I liked the idea of the game. I liked that you could attack, heal, or shield and create an strategy around it. I was just not able to follow the beat and keep getting spammed with the fail sound which was a little frustrating.

Developer

TY for playing!

It's not really your fault, current input registration is a bit unfair