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ENCORE's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Art Style / Visuals | #39 | 2.572 | 3.750 |
| Theme | #42 | 2.572 | 3.750 |
| Overall | #43 | 2.294 | 3.344 |
| Audio / Sound Design | #43 | 2.058 | 3.000 |
| Gameplay / Fun / Engagement | #47 | 1.972 | 2.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
All the games goes around one room
Devlog
No
Easter Egg Challenge
Yes
Easter Eggs
Use the door at the ending
Game Engine
Godot
Self-made & used stuff
Assets (e.g. free or purchased assets used in the game)
Have you joined a game jam before?
Yes
Roughly how much time did you spend developing? (in hours)
40hs maybe?
Are you entering the "Best 3D Model Design with UModeler X" optional prize?
No
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Comments
The concept seems fun but either the arcade and the TV don't work or I didn't understand how to use them xD
Fun concept and I specifically liked the art style with the outlines.
The game is a bit confusing with not every minigame (seeming) to work and a lot of timers going at the same time. The premise of being in the belly of a monster but it actually being a regular room was a bit weird to me.
Yeah, the lore was meant to be like the room is in some kind of limbo inside the monster (a bit weird i guessxd). And i also wanted to give more visual feedback for the minigames to the player, but i didn´t have time to include it. Btw ty for your feedback!
You're welcome. Cool entry!
Very cool idea with all the minigames and searching the correct object to play them at. Some minigames didn't seem to work for me, the window would close but timer wouldn't stop. Some timers start at the exact same time which was too stressful. Overall a nice entry!
Ty for the feedback!
wow talk about stressful!
i really like the music
with some of the minigames i didnt really know where to go and some of the words where getting cut off but this was a lot more fun then i was expecting nice job!
Quite fun, the UI, main menu, lore and the soundtrack is lively and funny. As for the gameplay, I figures out all the puzzles after like 5 retries but what I can say is it's quite repetitive. The screen effects changed twice and both times I thought it's the end. The ending was also very abrupt, I just got yeeted to the main menu. It would've been nice to see a cutscene of some sort or even some dialogue. The arcade doesn't have collision, the phone keeps ringing in the main menu and dialogue if the game gets over when while it is ringing. Also the mouse cursor remains invisible after winning the game and coming back to the main menu.
Overall it needs a bit of polishing but it has great potential. The idea is nice. 6/10.
Yeah, I had no time. I wanted to make a prettier UI, different rooms for every run, and I had in mind around 15 minigames that were supposed to rotate and have more visual help, like telling you to drag, shoot, pick up, etc. Btw, thanks for your feedback, I really appreciate it <3
I rated your game with out playing it.
Pretty cool game! Loved the start screen, the art and the music! I just keep getting stuck at the table part cause I don't know where to click e on table but other than that it's a pretty fun game!