Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

The Living RoomView game page

Hunt three Ghosts in this Game Jam prototype
Submitted by ElectroPuppet, Radioactive9102, bairdiplix, saskiapov, Joshua Henriques — 1 hour, 11 minutes before the deadline
Add to collection

Play game

The Living Room's itch.io page

Results

CriteriaRankScore*Raw Score
Peoples Choice#13.7714.000

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • This game was quite fun, and I can see the effort to incorporate the One Room theme, even though much of the time was spent outside that space. The gameplay and story were engaging enough to keep me playing for a while, though there were moments where I wandered aimlessly without clear direction. It was satisfying to eventually win the game, but clearer instructions would make the experience much smoother. With some refinement, this could become a great demo and open the door to future iterations featuring different locations and unique “ghosts” to explore.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+3)

Very atmospheric, really polished presentation. Heaps of potential and impressive for such a short turnaround

Developer(+2)

I am here just to comment that I am glad that I was part of the team that developed this game and to see the effort of my members makes me glad that i participated. great Work Team  

Developer (2 edits) (+3)

The beginning cutscene that provides context has an issue and doesn't play but heres a summary:
Operator Claire:
"Hey Norman, Heads up on the case." "Our previous team fled the scene, Sounds like it's a real hotspot for Paranormal Activity. Your task is to investigate the disturbance, neutrialise the threat so family campers feel safe." "We've Lost contact with tenant Nelson McCarthy. Check his cabin first, It's on the grounds."
"You're our most experienced operative. You've got this." *Message Ends*

Norman:
"Yeah... Thanks for the support claire" *sarcastic* [Exits Van]
"Ah Jeez... This place looks like a dump..."

Submitted(+3)

This is a spooky, atmospheric little game! I couldn't figure out how to destroy the ghost with the radio, and I didn't find the camera ghost, but I think it's visually great, the story is engaging and overall has a lot of promise! Great work, would love to see this fleshed out even more