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The Living Room's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Peoples Choice | #1 | 3.771 | 4.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- This game was quite fun, and I can see the effort to incorporate the One Room theme, even though much of the time was spent outside that space. The gameplay and story were engaging enough to keep me playing for a while, though there were moments where I wandered aimlessly without clear direction. It was satisfying to eventually win the game, but clearer instructions would make the experience much smoother. With some refinement, this could become a great demo and open the door to future iterations featuring different locations and unique “ghosts” to explore.
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Comments
Very atmospheric, really polished presentation. Heaps of potential and impressive for such a short turnaround
I am here just to comment that I am glad that I was part of the team that developed this game and to see the effort of my members makes me glad that i participated. great Work Team
The beginning cutscene that provides context has an issue and doesn't play but heres a summary:
Operator Claire:
"Hey Norman, Heads up on the case." "Our previous team fled the scene, Sounds like it's a real hotspot for Paranormal Activity. Your task is to investigate the disturbance, neutrialise the threat so family campers feel safe." "We've Lost contact with tenant Nelson McCarthy. Check his cabin first, It's on the grounds."
"You're our most experienced operative. You've got this." *Message Ends*
Norman:
"Yeah... Thanks for the support claire" *sarcastic* [Exits Van]
"Ah Jeez... This place looks like a dump..."
This is a spooky, atmospheric little game! I couldn't figure out how to destroy the ghost with the radio, and I didn't find the camera ghost, but I think it's visually great, the story is engaging and overall has a lot of promise! Great work, would love to see this fleshed out even more