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A jam submission

Draw, Roll, FlickView game page

Draw a path, roll your ball - get to the portal in as close to 20 seconds as possible! Flick if you get stuck!
Submitted by GeekyNicki — 31 days, 9 hours before the deadline
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Draw, Roll, Flick's itch.io page

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Comments

Submitted(+1)

Simple but hella tough, loved the artstyle

Developer

Thanks for playing :-)

Submitted(+1)

this is the toughest game for me so far, though it looks amazing very cute concept

Developer

Thanks for playing! :-)

Submitted(+1)

OMG, this is so good, such a simple but brilliant concept for a 20 second game. Very challenging and so much fun to play. Great job!!!

Developer(+1)

Thank you so much for such lovely feedback! That made my day! :-)

Submitted(+1)

The visuals are top notch! I had a lot of fun playing. Everything seems nicely polished, great work! 

Developer

Thank you so much for the lovely feedback!

Submitted(+1)

I see you found a nice way to adapt the suggested theme into the game; the physics gameplay is pretty fun, and the visual concept matches well with it, too.

Submitted

the best score I was able to get was 1. I think this game has potential, but I have a few critiques:

  • Firstly, the drawing mechanic doesn't function the best. Drawing a path too slowly will cause you to make a really janky paths with weird bumps on them that the ball gets stuck on. Draw too fast, and there are gaps, which the ball can get stuck in or just fall through entirely.
  • It feels weird for my score to be punished for going fast. In order to get my high score of 1, i just collected a couple stars and then slowly and tediously moved the ball into the goal. It's much more fun ( to me at least ) to flick and kick the ball around in a panic, trying to get as many stars as fast as possible, but the game punishes you for playing in this way. I feel like the timer should either have no bearing on the score, or add your remaining seconds to the score. perhaps something like 'score = (stars * 5) + time remaining'
  • Another player said an eraser would be good, I could agree to that
  • Flicking the ball is inconsistent, and seems basically impossible to kick it in any specific direction. I avoided using  the mechanic because it only caused trouble. ( playing again it might be entirely random ? )
  • The first time I played, I didn't get to read the instructions because I clicked on the game window ( habit to make sure my computer has it focused ) but clicking on the instructions anywhere closes them immediately. It should have a PLAY button somewhere that you have to specifically press
  • SOUND. Sound is half of a game, and this game is entirely missing sound !

I think the game has potential, and I think the art is real cute. Sorry if i come across as mean, I just like analyzing the games I play. keep up the good work !

Developer

Thanks for the feedback, I really appreciate you taking the time to give an honest critique! I get your point about the scoring system.

With a bit more time, I'd definitely like to tweak some of the mechanics with this, and also add sound (was hoping to go back and do this but haven't had chance yet!)

Thanks again! (Loved your bomb defusal game, by the way!)

Submitted

This is so well done. I really love the mechanic of the game. Can't get enough of it :D

Developer

Thank you so much for such lovely feedback! Glad you enjoyed playing!

Submitted(+1)

Love the visual. It's very fun to play even for a slow non-gamer like myself. I see someone suggested adding an eraser. I feel the same several times while playing. It actually will make the player think more strategically to solve the puzzle in different ways.

Developer

Hi! Thanks for the feedback. Yes, I agree. If I get round to updating or making a longer version I think an eraser would make a great addition.

Deleted post
Developer(+1)

Thanks for the feedback, especially about the art, as I've never made a game in this style before, using hand-drawn graphics! Ha ha! Yes, even I struggle to get a positive score!

Submitted(+1)

pretty good! it's fun to play, also a cool concept too

Developer

Thank you!

Jam Host(+1)

Fun concept that indeed “left me wanting more”! Great entry

Developer

Thanks for the amazing feedback!

HostSubmitted(+1)

Very enjoyable and an interesting way to use the constraint. I love the aesthetic and the use of the theme too. My only real complaint is the lack of audio, which I think would genuinely add a lot to the game (assuming this was not a glitch)

Developer(+1)

Thank you for the feedback. That's a really good point about the audio, I deliberated over this for a while trying to decide whether to add audio and what it needed (music or just SFX)! I'll investigate some options and probably put out an update before the end of the jam.

Submitted(+1)

Loved the aesthetic of the game! I was able to collect about 8 stars as my personal record but I loved it. Construct3 is an engine I've always wanted to try and seeing amazing projects like this emerge from it is lovely. Great job! :) 

Developer(+1)

Wow! Thank you for such a lovely comment! I'm glad you liked the game!

Submitted(+1)

Cool concept and lovely art. I wish there was an eraser because I got stuck a few times. Please check out my game.

Developer

Thanks for the feedback. I agree, I did consider adding an eraser but I thought as it's only a 20 second game it would take up too much time. I'll check out your game 😊