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A jam submission

SignalView game page

Submitted by Todd — 1 hour, 1 minute before the deadline
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Signal's itch.io page

Results

CriteriaRankScore*Raw Score
Theme interpretation#2902.6062.786
Gameplay#2962.4052.571
Graphics#3472.4052.571
Overall#3952.2052.357
Innovation#4321.7371.857
Audio#4911.3361.429

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/toddpastell/signal

Game description
Pilot a space ship in space, searching for signals. This is more of a small demo of a few ideas than a full game.

Theme interpretation
Waves as in electromagnetic wave signals in space

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Comments

Submitted

Nice work with PICO-8! I think it's a great start 

Submitted

If I'm reading into the game correctly, there's kind of a "space renegade" thing going on with taking missions and tracking targets which I find very cool. It's really easy to get hit by drones when they spawn in front of you, though, and the controls are spread out a bit far. The whole game looks really good nonetheless!

Submitted

I liked flying around in space finding signals. But when enemies appeared, I was confused about how to fight.

Submitted

Liked the ping and echo concepts, but didn’t understand how to attack/destroy the turrets following me. I can see why this is more of a demo rather than a full game. Great work regardless!

Also, is there really no audio, since there are audio settings (I pressume the whole settings/pause thing comes from lua/pico-8).

Submitted

This was a really great little arcade play, wish there was more of it / a bit of story framework burrito to wrap it in. Nice work!