Very nice and addictive game!
Play game
Cube-Rampage(web)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #44 | 3.480 | 3.480 |
| Overall | #145 | 3.120 | 3.120 |
| Audio | #147 | 3.000 | 3.000 |
| Theme interpretation | #301 | 2.560 | 2.560 |
| Innovation | #340 | 2.240 | 2.240 |
| Graphics | #390 | 2.240 | 2.240 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/NEDOXD/cube-rampage.git
Theme interpretation
The game theme and idea was fully my idea, I didn`t get inspired by anything other than some old arcade type games that have nothing to do with theme of the game itself.
Comments
Very nice little game.
Could do with a bit more clarity in what the different upgrades are, I was switching between weapon when it felt like picking up the same colour would upgrade it.
But quite reactive, easy to play, and challenging at time.
The store is a bit difficult to access and the buttons were almost invisible for me.

Music is very cool.
Overall, quite fun to play
Nice entry!
Thanks for the post, i am working on more cleaner build of the game, brainstorming some ideas and upgrades that could make the experience better. Again it is my first project and greater times await but i am giving beyond my capability or expectations so it was a fun project, but nerve wracking too.
Awesome gameplay. It should be some explenation about every collected item. But aparat from this it was very fun.
Pretty hectic and addicting!
I didn't get to use the store page because I lost to the boss when I clicked on it. I suggest having it come up automatically between waves or pause the game when in use.
Some sound effects were unusually loud, perhaps they were playing multiple at the same time.
Using keyboard, I felt I lacked some precision on picking up the squares, so that part felt random.
I liked the shooting and all the weapons felt very satisfying on mouse, and hitting the enemies accurately was a good feeling.
Good work!
I feel like the SMG was the strongest weapon hahah. Fun & simple game, I think the color scheme complemented the style/simplicity
Loved it, super fun to beef up my weapon of choice.
Controls felt very smooth and I found myself entering a flow state pretty quick! While I did get stuck at wave 20 where the boss didn't enter the screen for some reason, I had a lot of fun :)




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