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A jam submission

20 Secs ShootoutView game page

Do you have the skill to kill all enemies in 20 Seconds
Submitted by ChuRoo64 — 1 day, 22 hours before the deadline
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20 Secs Shootout's itch.io page

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Comments

Submitted

Good one

Developer(+1)

Thanks dude

Submitted

Fun game, beat hard mode with 2 seconds left :b Also epic sound effects lol

Submitted

This was a great game! It's also very well balanced. I felt that the easy was easy, medium was a bit harder, and the hard really took a few tries to complete. Great job!

Developer(+1)

Thanks. Its mean so much to me.

Submitted

I was able to beat all the difficulties. Cool you got multiple weapons that each have their own clip size so you can't just spam.

Submitted

The game is super easy to pick up and enjoyable to play. Good job!

Submitted

Really fun game! I was finally able to beat the hard difficulty after much spamming lmao

The only thing I would recommend would have been making the 20 second timer more obvious, maybe with sound effects, I randomly failed a lot of times without even realizing I was on low time

Submitted

Nice game! I tried hard but I couldn't beat the hard difficult kkkk

Developer

yeah, Next time a bunch of kids to QA test my game. But originally all the difficulties was going to have bullet clash.

Submitted

Ran into an odd issue when playing through the Game Randomizer, half of the game was cut off, and the fullscreen button wouldn’t work. Maybe its an itch bug rather than anything with your game, idk

Developer(+1)

itch can be a bummer on that plus i didnt anchor  but you probably zoom out browser on your browser get in full screen 

Developer

Hey I just made the game window bigger thus you can now click on full screen

Submitted

Fun and straight to the point. I know the character runs out of ammo at some point, because I was spamming the click to defeat the enemies. This was a great project! :)

Developer (1 edit) (+1)

Thanks. I was trying to get into some uncharted territory with this Jam, with making multiple weapons and adding bullet clashing.