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A jam submission

UDC Jam 36View game page

Parallel universe
Submitted by Mikesquallmx — 7 days, 13 hours before the deadline
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UDC Jam 36's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#101.3061.600
Fun#101.4701.800
Innovation#101.6332.000
Theme#101.9602.400
Overall#101.5921.950

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Discord Username(s)
Mikesquallmx

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Comments

Submitted(+1)

Getting a problem so I can't load the game as an error is uncaught during loading.



Are you making use of screen rotation during the game?

Developer

Give me a screen shoot please to know this problem, thank you for playing my game.

Submitted(+1)

I managed to finish the game which mean (seing the previous comment) that you improved it enough for me to figure out what to do. 

Well done. I believe the next step in improving would be to add real 3D models, and work a bit with the lighting. Thanks for the game it was great!

Developer (1 edit) (+1)

Thank you very much, nice advise, it would be better to add real humanoid meshes to improve the game, not just humanoid, maybe animals, fishes or dragons, I will work with lighting, this night in my country,, thank you Sheyne, great advices, people like you makes my work to be imporved.

Submitted

I'm not sure what i'm supposed to be doing?

Developer

Try to collect some collectibles Silk, press space bar. press E near the sphere which is moving, thank you for your comment.

Submitted

Can't really play, falling through the ground. Hit me up whenever updated

Developer

I will fix the problem in minutes, it will get fixed in the afternoon, thank you for your advise.

Developer

Now I have fixed the falling problem friend, could you try my game again? Your feedback is very important to me, please

Submitted

I tried this again.
Couple things you could improve (major things):
Take the time to write something in the description, specially when no sort of tutorial is in the game and there is not a clear objective.

Took me a while to figure that I had to press space to do some sort of "interaction" with the objects (collect the balls).

Is there anything else to do that I'm missing? I collected couple balls, got into the platform in the sky, went over the moving platform and climbed something (also: it took me 3 attemtps to figure that was some sort of ladder - next time I'd suggest to create it as an actual ladder, a vertical cube is not a ladder in a normal player view). Then I jumped down and took 1 or 2 more balls before quitting. Let me know if I had something else to do or if this is the game! (which would be totally fine!)

Now couple things you could improve that I found off FOR ME! (might only be me, so take this with a grain of salt!):

  1. Lighting was odd. I had to put that in fullscreen (even if it doesn't go fullscreen) to be able to see a bit better the game, as it's too dark.
  2. The fact that the cursor is left unlocked makes it hard to turn around, as eventually the mouse will go beyond the game window, and reach the screen limit. Avoid this by setting the cursor as locked (and maybe invisible too).


But at least is playable this time!

Submitted(+1)

I tried this again.
Couple things you could improve (major things):
Take the time to write something in the description, specially when no sort of tutorial is in the game and there is not a clear objective.

Took me a while to figure that I had to press space to do some sort of "interaction" with the objects (collect the balls).

Is there anything else to do that I'm missing? I collected couple balls, got into the platform in the sky, went over the moving platform and climbed something (also: it took me 3 attemtps to figure that was some sort of ladder - next time I'd suggest to create it as an actual ladder, a vertical cube is not a ladder in a normal player view). Then I jumped down and took 1 or 2 more balls before quitting. Let me know if I had something else to do or if this is the game! (which would be totally fine!)

Now couple things you could improve that I found off FOR ME! (might only be me, so take this with a grain of salt!):

  1. Lighting was odd. I had to put that in fullscreen (even if it doesn't go fullscreen) to be able to see a bit better the game, as it's too dark.
  2. The fact that the cursor is left unlocked makes it hard to turn around, as eventually the mouse will go beyond the game window, and reach the screen limit. Avoid this by setting the cursor as locked (and maybe invisible too).


But at least is playable this time!

Developer(+1)

Woooow, great advise FFGD, thank you for all your warnings, They will help me to improve the game, not just for the jam, since I will take this project like a template for something better, Your advices are great and will test my skills to create something better until the end of this jam, thank you very much, 

(+1)

10/10 fr no one can compete..... well i am excited to see whats comes😭 

Developer

Something great, I suppose, the goal is the experience here in this jams, I think.