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"Voices Of The Void" Alpha

Gather unknown signals from deep, silent space · By mrdrnose

Complaint: This Game is a Keter Class Anomally > This may just be me.

A topic by actuatedgear created Dec 05, 2025 Views: 1,216 Replies: 5
Viewing posts 1 to 3
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To put it quite simply: It starts and opens a large number of processes when I open it via steam and many if not all often persist across crashes or deaths. I run it on Linux via Proton.It's in a pre-alpha phase so all of this is expected at SOME level but I feel like, and it very much looks like some of these extra processes are intentional. If 'reaper' is supposed to clean up then it isn't doing its job. Maybe that's a linux thing. Maybe that's a Steam thing. It overall just feels very messy. Very "We are Legion" which is fine in game, but if this is intentional long term for the running architecture I would suggest against it.

Thank you for your time.

So, this almost too old but I'm putting this in for documentation purposes:

pkill GameThread

pkill explorer.exe

pkill gameoverlayui


Generally that kills all of it. It's at least 8 and possibly as much as or more than 14 processes that spawn on start that I notice. Some of that is definitely steam building the container. Some of it is not. These three lines clean up the mess.

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Why are you running it on steam?

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Because I don't have Lutris setup for any reason ATM, I figured it could handle it and wanted to try, and Proton has made miracles happen before where Wine has failed. It does not run native on Linux so I had to make things work. This has given me some... Interesting experiences and a rather large amount of time trying to get this working initially before I tried Proton. About a week of trying to debug wine in my off hours convinced me it wasn't worth trying anymore and then I had to solve several other problems regarding proper installation for Proton which there was no manual for for this game because of course there isn't. It's in preAlpha and built for Windows architecture.

Runs great. Except when it crashes occasionally (sometimes intentionally because the game makes that happen as part of play) a bunch of processes get left open and this is me sort of documenting that.

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Th e heck did i just read

(+4)

An extremely simple explanation of a fairly in depth Technical issue and the reason for such which you explicitly asked for.