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A jam submission

Eaten by wavesView game page

Pirate game
Submitted by Matevo — 48 minutes, 15 seconds before the deadline
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Eaten by waves's itch.io page

Results

CriteriaRankScore*Raw Score
Theme interpretation#1553.1603.160
Gameplay#1662.8802.880
Innovation#1992.8002.800
Overall#2112.8802.880
Audio#2722.6002.600
Graphics#2782.7202.720

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/Matevo-maDEVo/WavesProject

Game description
A game where you play as a pirate, invading enemy ship making your way up the levels while the ship sinks.

Theme interpretation
The power of waves which eventually consume everything

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Comments

Submitted

Quite interesting!

Challenging as well, I got beaten and drown so many times aha!

Like the graphics and mechanics, quite addictive

Very good entry!

Deleted 54 days ago
Submitted

Not my type of game but well executed imo :).

Submitted

Pretty fun! It took me a while to understand what to do, but once I got it, it was very addicting. I really like the idea, it's a very fun take at the theme as well. It'd be a better experience with a bit more balance on the difficulty and some background music, but this is really good for your first game! Well done!

Deleted 54 days ago
Submitted

I drowned a lot from mistiming my jump from the ship, lol. The water moves really quick and the enemies are mean. Good work!

Deleted 54 days ago
Submitted

This is super addictive! I love it. I did find it a bit tough to gather items; sometimes I couldn't find any chests and ended up getting stuck because my axe broke. Aside from that, it's highly entertaining! Very good work!

Developer

Thanks!

Submitted (1 edit)

Very nice little game bud. Good job, keep going! :)

Developer

Thanks!

Submitted

this game is freakin awesome! I love your interpretation and it was super addictive. congrats on making a procedural game too! my one thing would be i would run out of ax and not be able to go through doors anymore, but just a small detail. great submission!

Developer(+1)

Thanks for playing my game! That's why you should keep your axe for harder cases, and use your arm to break doors. Doors always have 3-5 hp and your arm does 1 dmg to it. In some cases u may use firing weapons because bullets deal 3 dmg to doors, but it is not that great because of knockback 

Submitted

I like your intreptation of the theme and I think that the procedurally generated ship is super cool.

Sometimes the generation can be pretty unfair, I had a lot of scenarios where I was put immediately into room with an enemy who had a gun. Maybe give the melee weapon more range.

I like having to switch between different items to either demolish or attack, it adds some extra strategy!

Developer

Ye, the most annoying thing is when you encounter shotgun enemy and no doors to cover you :)