One thing I noticed is that when I destroy the first town my game will soft lock for up to 5 seconds. I had a hard time damaging enemy ships as with the knockback they do I couldn't get close enough to hit them. Surely I'm doing something wrong here hahah. In the end I just played econ and spam taverns. I thought the concept was pretty unique though, mixing like idler/clicker with ship battles was cool. The graphics were also very good.
Play game
Wave Piracy's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #128 | 3.375 | 3.375 |
| Theme interpretation | #136 | 3.250 | 3.250 |
| Overall | #161 | 3.062 | 3.062 |
| Gameplay | #168 | 2.875 | 2.875 |
| Audio | #178 | 2.938 | 2.938 |
| Innovation | #194 | 2.812 | 2.812 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/preatomicprince/Untitled_Pirate_Game
Game description
A ship battling game set in the Caribbean, avoiding waves and building towns
Theme interpretation
You defeat waves of enemy ships as well as dodging waves in the sea







Leave a comment
Log in with itch.io to leave a comment.