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metroidvania month 30's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sensory | #97 | 2.151 | 3.167 |
| Enjoyment | #114 | 1.698 | 2.500 |
| Execution | #116 | 1.246 | 1.833 |
| Overall | #118 | 1.381 | 2.033 |
| Metroidvania | #120 | 0.906 | 1.333 |
| Relevance to the theme | #121 | 0.906 | 1.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme interpretation and application
We added a time limit so players have to minimize the amount of time they take to complete a level
Team/Developer
blursed-bear, christian-kinyon-composer, bizmasterstudios
Reference info
discord: blursed_bear, bizmaster, christiankinyon
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Comments
I like the tone and overall aesthetic set by the art and music. The per-level timer is an interesting take, and could very well play into a unique pressure to the environment, such as the ghost coming to chase you in Spelunky, or Pizzaface from Pizza tower, Metroid Dread's Emmi's etc. Given some more time in the oven to build a castle and dungeons with these tools, I can see it hitting a nice MetroidVania feeling of "the world is a character in itself."
Cute little demo, I'm not sure if I missed something, but I think there's only one level? Not sure if I'd call it a Metroidvania, but the graphics and music are definitely very nice and could be used as a basis for a full Metroidvania game!
Music was banging honestly