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Operation Whiteout's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #6 | 3.212 | 3.800 |
| Overall | #7 | 3.719 | 4.400 |
| Fun Factor | #8 | 3.550 | 4.200 |
| Visuals | #9 | 3.212 | 3.800 |
| Originality | #15 | 2.874 | 3.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Was your game made solo or in a team?
Solo
Did you use any third party assets?
some textures/sound effects
Did you choose from one (or more) optional secondary themes?
WINTER
Does your game contain any 18+ content?
nope
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Comments
Will definitely be playing some more of this when I can, really great work as ever.
This was definitely one of my favorites! You really nailed the immersive espionage vibe, the music and gameplay goes along superwell. The enviroment was a *chefs kiss*, extremely well done with the level design and the different possible paths. I personally really liked how you can equip dead soldiers weapons, so you weren't tied to just stealth but it was clear that it was a lot more beneficial than going on a rampage with an AK lol. Great work!
The graphics did a good job immersing me in the winter environment and I enjoyed taking the side routes around the fort and being in the trees, using the sniper rifle, although I would prefer any single shot from the sniper to kill an enemy using the scope was very satisfying as a spy doing recon before entry! The first time I saw a camera watching me and shot it was very satisfying, my only complaint was constantly hearing what sounded like an enemy walking around the corner I'm not sure what causes that, however at one point I had an enemy approaching me on the other side of a tree and didn't need to see him to track his movement the audio was spot on and it was a good spy thriller moment before dispatching him with the silencer as the snow fell, just a particular moments that was very immersive. I didn't beat the game, it feels really large even if it isn't.
Love the visuals and map design, you can't beat a snowy winter outpost. The enemy voices are a nice touch too, and the weapon variety, it's a really nice one-level stealth infiltration game. Is it just me or is it impossible to restart after I die?
This gave me N64's 007 vibes :) I love the execution _although_ I think that you should set the Godot project to a full-screen scale; it's pretty easy and your idea will bright even more. also, remember that Godot exports to GNU/Linux effortlessly! Regarding the game itself: I loved graphics and how polished mechanics are, along with the audio. (Using a muffler can't be beaten, hehe. Phew! Phew! Corpses fall to the ground. Phew! Phew!)
This gave me N64's 007 vibes :) I love the execution _although_ I think that you should set the Godot project to a full-screen scale; it's pretty easy and your idea will bright even more. also, remember that Godot exports to GNU/Linux effortlessly! Regarding the game itself: I loved graphics and how polished mechanics are, along with the audio. (Using a muffler can't be beaten, hehe. Phew! Phew! Corpses fall to the ground. Phew! Phew!)