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Shaken, not Stirred's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #2 | 4.571 | 4.571 |
| Fun Factor | #2 | 4.000 | 4.000 |
| Audio | #3 | 3.714 | 3.714 |
| Overall | #3 | 4.000 | 4.000 |
| Visuals | #7 | 3.571 | 3.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Was your game made solo or in a team?
Team
Did you use any third party assets?
Auto Settings, a van model from Sketchfab
Did you choose from one (or more) optional secondary themes?
Winter, The Dead of Night
Does your game contain any 18+ content?
No
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Comments
Love it! Fun tools to utilize!
So hard I could not get pass the first room! xD
thank you! And yeah gotta tweak some values!
Loved the gadget variety!
Loved the freedom of approach and the creativity in the gadgets! It was genuinely cool to constantly be switching between tools to help sneak into the building. I ended up making my way in by making a staircase of crates up to the high balcony on the left side of the building; not sure if this was an intended route, but it was fun to discover it haha
I think I'm either terrible at stealth games which seems reasonable or this is just hard? I ended up leading the guards on runarounds then ditching them many times but I used to do the same quite often in Thief series so that was still fun, and I appreciated having the distraction methods often to keep a guard from getting close enough to aggro me! The gadgets were very imaginative and useful, loved using the lemon.
This is great, the bartending theme adds so much, I laughed out loud at the cocktail olive drone. I found it pretty difficult, I'd work so hard to get in the door and then an inside guard would bust me right away. Maybe I just need to get good. Great work!