WOW! This game feels really polished. It’s not just the main menu. There’s also an endless mode, and the difficulty is different from the 20s version. I can tell a lot of work went into it!
The controls are super smooth, and the spaceship designs and explosion effects look amazing. I think my highest score in the 20s mode is around 13XX. I can’t survive much longer. Is there a special ending if players survive past 20 seconds?
I’m also happy to see another Godot game since I make games with Godot too. :D
Thank you so much for your comment and kind words IsaLand! :) At the moment, there is no special ending for completing the 20 Second mode, but there will be a leaderboard I wish to implement very soon to keep track of global scores.
Amazing solo work. It dives right into the intense action from the start and plays really well. I'd support and buy this if it became a full game. Great job, Jonathan.
That was an intense 20 seconds having to watch out for everything while shooting other ships down kept me on my toes. Also cool you added an endless mode too.
I'm glad you really felt the intensity of having to survive for the 20 seconds. The endless mode was a great suggestion by the lovely itch.io community :) Thank you for playing!
This game evokes so much nostalgia—it takes me back to classics like Chicken Invaders. You really nailed the art style and the overall vibe. Great job!
Thank you so much TFphoenix! Your words mean a lot to me. I really wanted to capture some retro vibe with my game and showcase how they're timeless classics :)
A really simple concept that feels really good to play ! I liked that you put a lot of different obstacles, like the asteroids coming from the side. Really easy to fall into the "one last game", Good job !
Thank you so much! I’m really glad the simplicity and flow of the game clicked with you — that “one last game” feeling is exactly what I was hoping for. The side obstacles like the asteroids were fun to design, so it’s awesome to hear they stood out. I’ll keep building on that mix of challenges to keep each run fresh and addictive.
That means a lot thank you! I’m really glad the balance of “easy to pick up but tough to master” came through, because that’s exactly the kind of loop I wanted to create. Hearing that it kept you coming back for another shot makes me feel like the design is hitting the right notes.
Comments
That's a nice little game here, with interesting visual and hard to finish but I made it.
Amazing work! That's great work you have done there. :)
Classic! Well done. ^_^
You are awesome! Thank you for your kind words! :)
Have a blessed day!
1890 !
I've always been bad at these games, so holding out for 20 seconds is enough of an achievement for me.
Awesome score! It's okay Jimmy, hopefully your next adventure will be a smoother experience! You are a superstar! :)
Have a blessed day!
Thank you, you too.
WOW! This game feels really polished. It’s not just the main menu. There’s also an endless mode, and the difficulty is different from the 20s version. I can tell a lot of work went into it!
The controls are super smooth, and the spaceship designs and explosion effects look amazing. I think my highest score in the 20s mode is around 13XX. I can’t survive much longer. Is there a special ending if players survive past 20 seconds?
I’m also happy to see another Godot game since I make games with Godot too. :D
Thank you so much for your comment and kind words IsaLand! :) At the moment, there is no special ending for completing the 20 Second mode, but there will be a leaderboard I wish to implement very soon to keep track of global scores.
Have a blessed day!
Amazing solo work. It dives right into the intense action from the start and plays really well. I'd support and buy this if it became a full game. Great job, Jonathan.
You are so freaking amazing! Thank you so much for those kind words! Just know it would be the very same the other way around :)
Have a blessed day!
hard game, I took on the challenge and almost beat it !
I am so proud of you h1karo! Thank you so much for playing the game! :)
Have a blessed day!
A simple but interesting concept. I liked it.
Sometimes, less is more! :) I'm glad you liked it, thank you for your kind words! :)
Have a blessed day!
That was an intense 20 seconds having to watch out for everything while shooting other ships down kept me on my toes. Also cool you added an endless mode too.
I'm glad you really felt the intensity of having to survive for the 20 seconds. The endless mode was a great suggestion by the lovely itch.io community :) Thank you for playing!
Have a blessed day!
This game evokes so much nostalgia—it takes me back to classics like Chicken Invaders. You really nailed the art style and the overall vibe. Great job!
Thank you so much TFphoenix! Your words mean a lot to me. I really wanted to capture some retro vibe with my game and showcase how they're timeless classics :)
Have a blessed day!
cute lil game, gives me atari vibes, good jobbbb
Thank you so much for the kind words! You are simply amazing! :)
Have a blessed day!
A really simple concept that feels really good to play ! I liked that you put a lot of different obstacles, like the asteroids coming from the side. Really easy to fall into the "one last game", Good job !
Thank you so much! I’m really glad the simplicity and flow of the game clicked with you — that “one last game” feeling is exactly what I was hoping for. The side obstacles like the asteroids were fun to design, so it’s awesome to hear they stood out. I’ll keep building on that mix of challenges to keep each run fresh and addictive.
Have a blessed day! :)
Fun, chaotic, and straight to the point! Easy to pick up, but hard. Guess that's why I kept giving myself another shot... Loved it Jonathan :)
That means a lot thank you! I’m really glad the balance of “easy to pick up but tough to master” came through, because that’s exactly the kind of loop I wanted to create. Hearing that it kept you coming back for another shot makes me feel like the design is hitting the right notes.
Have a blessed day! :)