Play Discend
Discend's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Art | #51 | 1.964 | 3.000 |
| Sound | #56 | 1.309 | 2.000 |
| Eldritch | #60 | 1.091 | 1.667 |
| Overall | #61 | 1.135 | 1.733 |
| Gameplay | #62 | 0.655 | 1.000 |
| Polish | #63 | 0.655 | 1.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme Notes
As the theme is 'Descent,' we thought of making the entire game a descent into the subconscious and the process of healing the mind, with each level representing a phase of the inner dual.
Leave a comment
Log in with itch.io to leave a comment.


Comments
Actually the camera effects or shaders, lighting, and atmosphere are very good. How do you make the walls only visible when they are close?
Thank you for your feedback. The shader works by comparing the current relative position of the character (defined in the editor) to the object's mesh, allowing it to be revealed according to the distance.
Aesthetics were nice
Other than that, it was unfortunately really hard to play the game with sliding physics on the character so I didn't play any further than the start. If that's what you were going for, this type of game probably just isn't for me
Ty for your comments! I'm really sorry that I didn't get back to you personally, but I treasure your comment on the aesthetics <3.
The design of the Custodian is really neat. I couldn't progress past the second puzzle though, only the first platform would activate it seems.
I'm replying from another acc, but I'm one of the creators of this game!
Thank you for your kind words about the design, I did it, and I'm very happy with it!
About the puzzle part, and to not lose the full experience, we added a debug menu that lets you skip level if needed!
Thanks for playing! Just a quick tip to help you progress: you can destroy the platforms by jumping from high on them (try to jump when you are on the upper platform). We’d love it if you gave it another try!