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A jam submission

Escape the AvalancheView game page

A infinite runner where you try to escape a nasty avalanche
Submitted by Jackie_Codes (@jackie_codes), Raven2236, Hairic Lilred (@Hairic_Lilred), LucyLavend (@lucylavend) — 6 hours, 29 minutes before the deadline
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Escape the Avalanche's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#283.9304.273
Audio#573.1783.455
Originality#893.0103.273
Theme#943.1783.455
Overall#1002.8193.065
Fun#1122.5092.727
Accessibility#1321.9232.091
Controls#1412.0072.182

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.5.1

Wildcards Used

Right Wildcard

The third wildcard (description pending)

Game Description
You were minding your business while enjoying your trip on a snowy mountain and a nasty avalanche is about to ruin your day.

How does your game tie into the theme?
as you go down the slope and get speed powerups you go faster and have more momentum

Source(s)
https://github.com/Hairic95/GodotWildJam88

Discord Username(s)
Hairic, jackie_codes, valamandos, lucylavend, raven2236

Participation Level (GWJ Only)
0

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Comments

Submitted(+1)

Yay, another team that made a runner! I thought the controls were broken the first few times I played because It took me a hot minute to figure out I was drunk. An intro screen with the pickups and controls would have been a great addition. On the itch page is fine for browser games, but less convenient for the DL games. Also, the artwork was on point. Nice job!

Submitted (1 edit) (+1)

Love the art style and sound, have to look up the artist some more :3
I had trouble contolling the game, was playing standing up and looking over my shoulder with my ringfinder on D and index on A. I thought that was hilarious actually and it helped me, so why not :D 
Wish there could have been some more epic frames of animation for the jump and sled schwivveling behind the dog. Could it be that the snow particles are to blame for some lag? It starts right when then show up for us :0

Submitted(+1)

Nice art style! I found it was a bit too hard to tell what was going on at certain points and I would sometimes get spammed with obstacles or items. Also didn't realize there was a sprint at first. Was fun once I got the hang of it.

Submitted(+1)

The art assets are all fantastic. I love the blue yeti man so much. I want a shirt with that man on it. The controls seemed a little difficult to get a handle on for me, and it felt like the difficulty was a bit overtuned. It would be nice to start the level with relatively few obstacles and slowly increase the amount of hazards as time went on.

Submitted (1 edit) (+1)

I like to stay  drunk to keep the controls consistently inverted. I will never pass on a drink along the way :D
Pretty fun, although a bit too fast for readability. I also usually keep Shift held because the default speed is not enough to get by, even though I lose the dash because of it.
A difficulty ramp-up could've been nice but after a few runs I got the hang of it.
The menu and art is really cute!
Final score of 640. 

Submitted(+1)

Good art style and audio! Game controls were not super intuitive, a tutorial or control UI to help understand how to control the sled. Really good looking game and interesting concept

Submitted(+1)

I enjoyed the art, it took me a couple of runs to figure out there was a dash, I just thought the game was crazy hard at first.