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SPLAT BOI's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #10 | 4.294 | 4.294 |
| Fun | #31 | 3.529 | 3.529 |
| Overall | #65 | 3.084 | 3.084 |
| Controls | #68 | 3.059 | 3.059 |
| Originality | #83 | 3.059 | 3.059 |
| Audio | #93 | 2.824 | 2.824 |
| Accessibility | #99 | 2.353 | 2.353 |
| Graphics | #132 | 2.471 | 2.471 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.5
Wildcards Used
The third wildcard (description pending)
Game Description
A precise platforming game where the goal is to complete the levels as quickly as possible! Get medals, go fast, and see if you can beat the level's record set by the devs!
How does your game tie into the theme?
The goal of this game is not just to complete the levels, but to utilize the momentum you gain through different movement tech, and things like boosters, to complete the level as fast as possible. Gain momentum to go fast, but be careful of its danger!
Source(s)
N/A
Discord Username(s)
luc_luc, tsampp. , aeggiman
Participation Level (GWJ Only)
1
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Comments
This was great! Simple and easy to pick up mechanics that were fun to try to master, Love the momentum control idea of being able to smash yourself against walls!
So glad you enjoyed it!!
I can see how with a bit of time spend polishing this it could be really satisfying and a neat quick time reation game! I liked the push and pull of when you give inputs vs when you let the lvl move the character. There is quite some hilarity potential with accidental inputs and good splat fx :D The character design is already so neat with the fishbowl head! I also felt like the different grounds and obstacles were more clearly visible than with some of the more visually refined games in this jam, which helps so much if you only have a split second to react! def keep that lvl of clarity for the visuals :)!! gj!
Thank you so much! It definitely has some stuff we would love to polish up but only so much you can do in one week haha. So happy you enjoyed it and we really appreciate the comment!
Level 3 wasn't working for me but the idea was amazing
Oh no! The physics sometimes was testy so it could be something in the browser was causing a bug. A ton of extra physics had to be added on top of what Godot already provided so I wouldn't be surprised if there were still bugs hiding.
Glad you enjoyed the idea though!
Fun platformer, controls and gameplay were good.
Graphics were effective as was the music and sound.
The difficulty was a good ramp and was fun to play all 11 levels.
Impressive for your first submission - keep them coming
Thank you!
Getting a good jump off a ramp seems a little too difficult, less a matter of precision and more luck.
Yeah getting the physics right at high speed was something I was having a tricky time with. I'm sure there is an known way to solve this but given the week it ended up lower on the priority list :(
Thanks for playing and the feedback!
Great splatter mechanics and loved the music!
Thank you! Our composer did all the sounds and music himself so I'm sure he'll be stoked to get some love in the comments.
Excellent work, you got a lot of the critical parts of precision platforming right, quick respawns, quick feedback, good audio; the game was hard but it was so easy to keep going to the end.
So happy you enjoyed it!
Difficult platformer! I really liked the splatting whenever I failed on a level, so satisfying that I didn't even feel bad about losing haha
Thank you! That line between being totally sadistic and still fun enough to try again is a tricky one haha. Glad you enjoyed!
Super fun! I enjoyed how fast Splat Boi zoomed around, and the cute idle dance haha. Great idea with the quick respawn hotkey too, helps encourage that perfect attempt :)
Wouldn't mind a level select so I could go back and marvel at my accomplishments (I think I got one purple, but it was one of the earlier levels).
Overall, great job!
You can use the “esc” key to navigate between the levels and view your records!! Sorry, we should have made that a more clear option.
Thanks so much for giving our game a play and we appreciate the feedback! =)
Nice platformer, I like the chill music too. Good job
Thanks so much!
I love the concept of the breakable character! Hard as nails and really nice challenging levels. I just wish it had a bit of input buffering and space to jump :D
Thank you! Oh yeah a bit of input buffer for the jump before landing would have been a really nice idea. Will have to keep that in mind for future precision platformers! Glad you enjoyed the challenge though and thank you for playing :)
Simple and nice difficulty ramp!
Honestly, when I saw the Momentum theme, I expected quite a lot of this type of physics-based platformer. Props to y'all for taking it the extra mile and making that concept actually work quite well. Well done.
Thank you! We had a really fun time making it and dialing in the movement and levels.
I DO BE SPLATTIN
IT BE LIKE THAT SOMETIMES <3
this is very addictive. love the interpretation of the theme!
Thank you!!