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SPACE FUNERAL - BLUD FOR BLOODMAS's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #1 | 4.286 | 4.286 |
| Gameplay (Fun and/or Innovation) | #1 | 4.429 | 4.429 |
| Theme (Adherence to rules, ex. the palette, and how on theme you feel it to be) | #2 | 4.571 | 4.571 |
| Style (Art, Music, UI, General Design) | #2 | 4.429 | 4.429 |
| Story (Plot, interactions, Characters) | #3 | 3.714 | 3.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The puzzles were pretty well put together and executed. Come of the tiles (trees, hands)appear like they their top half could be some that's possible to walk behind/underneath, but their solid tiles instead. It made things a little confusing for me for the first few timer sections, though that's more a issue with my memory than the game.
You have a keen nose for the styling of MOON. I can almost taste the blood. In a good way.
The puzzles were pretty well put together and executed. Come of the tiles (trees, hands)appear like they their top half could be some that's possible to walk behind/underneath, but their solid tiles instead. It made things a little confusing for me for the first few timer sections, though that's more a issue with my memory than the game.
You have a keen nose for the styling of MOON. I can almost taste the blood. In a good way.
It's by no meant a important problem, but for RPGMaker 2003 games, its sometime easier to put all files in a single zip instead of making multiple downloads for every file, as the installer requires at least the UNLHA32.DLL, BLUD FOR BLOODMAS.lzh, Setup.exe, and Setup.ini files. Nothing that will effect a jam rating or the overall enjoyment, just makes it a little easier to run.
Simple puzzles for my sleep deprived brain. Loved this, honestly, one of my favourites.