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Should I submit this still?

A topic by YAGI SAKAGUCHI created Dec 23, 2025 Views: 166 Replies: 3
Viewing posts 1 to 3

Hi, so I took on a big challenge for this game jam which was to make my first 3D game even though I'm still new to Blender and even newer to the 3D side of Godot. And after 5 days I realized making all the models from scratch, even learning how to animate a character walking in blender is so much more time consuming then I thought it was. Also not to mention the pains of learning how to properly implement it into Godot with textures and also learning about lighting and collisions. 

BUT: Basically the game was going to be about going outside where the air is toxic and you only have a limited (finite quantity) amount of time to explore to find enough rations to be able to move on from the location (freedom). 

I am not going to be able to finish it in time for it to feel completed (heck all you can do right now is just explore and walk around lol). 

So I was wondering, should I even post this and submit it still? Should I even post it even if it's not finished and barely has any gameplay yet? 

Here's footage of basically what it looks like right now with music made by me too:

I'll probably just shelve it since game jams are a big motivator in working on a game for me, least now I know the reality of how long 3D takes for future jams lol and can take that into consideration next time 

Submitted(+1)

PLEASE I BEG YOU DONT GET ADDICTED TO GAME JAMS I HAVE AND I LOST ALL CREATIVITY AND MOTIVATION PLEASE DONT LOSE YOUR CAREER PLLLLLEEEEEAAAASSSEEEE

(1 edit)

Of course, you've attained the skills you've set yourself to attain, you won. You either learn something or you meet your deadline, and when you're learning, meeting your deadline is impossible without heavy concessions.. The fact that you did not make concessions shows that  either you have a standard, or there was nothing left to concede. What remains is the core of your idea, do you want to finish it or not?