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12 Second Squeeze's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| How innovative/original is the game? | #3 | 3.923 | 3.923 |
| Does the game fit the theme? | #7 | 4.538 | 4.538 |
| How aesthetically pleasing is the game? | #9 | 3.385 | 3.385 |
| Overall | #9 | 3.631 | 3.631 |
| How enjoyable is the gameplay? | #10 | 3.231 | 3.231 |
| How much do the sounds and music add to the gaming experience? | #13 | 3.077 | 3.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you create the artwork?
Some of it is mine
Did you create the sound?
Some of it is mine
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Comments
ha, those physics are fun. Looks great, good sounds fun to play. Thanks for taking part
What are the presents made out of lol xD. I just love the physics of them
This was my first try implementing soft body physics in a game. Lets objects jiggle and flop about.
I love how the objects/characters move — so fun!
This is fun! Some parts of the presents kept getting stuck on the lip of the bag.
I really enjoyed the game though I got 49kg out of 50kg my first time 😅
There are some optimization issues, but I still had fun playing it. Congratulations, and happy new year!
I didn't immediately realize that I needed to approach the bag from the top. A semi-transparent front to the bag would make that easier to understand.
The idea with the wobbly presents is great, even if it sometimes looks a bit strange :-D.
The visuals and the music is really good. The idea is simple fun. But the time limit felt a bit too short, but I understand it's part of the game jam. Overall a very well jam game. Well done.
Merry Christmas