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Santa's First Night's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Christmas Feeling | #46 | 2.946 | 3.857 |
| Special Object Implementation | #63 | 2.182 | 2.857 |
| Theme Implementation | #64 | 2.182 | 2.857 |
| Overall | #66 | 2.245 | 2.939 |
| Gameplay | #68 | 2.073 | 2.714 |
| Audio | #69 | 2.073 | 2.714 |
| Visuals | #71 | 2.291 | 3.000 |
| Enjoyment | #73 | 1.964 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the Theme?
The player has a flashlight that can reveal hidden things in the game
How did you add the Special Object?
The bells are obstacles that the player needs to avoid
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Comments
This game wasn’t too bad and I really liked how a new mechanic was introduced each time you went through a chimney, which made it quite enjoyable. It would have been helpful to have a prompt explaining the new mechanic at each level because most of the time I failed the first attempt simply not knowing what was coming. Overall though, it was a fun 2D game and I really liked the Super Mario-inspired elements.
I think the light mechanics could have been implemented a little better—maybe the platforms shouldn't always be invisible. Other than that, the atmosphere and the sprites surprised me, they are very well done. The game is fun to play, great job!
Hey, thanks for the feedback! But what do you mean by the platforms don't have to always be invisible?