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The Oneironaut's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #10 | 4.143 | 4.429 |
| Concept | #11 | 4.009 | 4.286 |
| Overall | #15 | 3.608 | 3.857 |
| Enjoyment | #20 | 3.341 | 3.571 |
| Use of the Limitation | #45 | 2.940 | 3.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
2
Software used
Godot, Aseprite, Audacity
Use of the limitation
The player is limited by time and cards, neither of which are renewable
Cookies eaten
8008135
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Comments
It looks awesome and the concept is really good, but some things aren't very intuitive, especially since the tutorial seems to kind of end abruptly after the message "Having four or more wounds kills you". It wasn't clear if the tutorial ended and I was already on my own or if I still had to do something to advance it. I think the baggage needs some work because sometimes it seems to bug out, sometimes it isn't clear if an item is inside or not and it's difficult to see both the items and the space left in the baggage bacause all the items are stacked in the same place. Also for quite a while I didn't know what to do when I gave the idol to the hermit, not being able to go into the secret passage, but I finally managed to beat the game and it was great. If you fixed those small problems and made some things more intuitive, I think it has potential to be really good and I'd even play a full Steam release of it
Awesome, I didn't understand the utility of the health card but everything else was awesome and I can't wait to play the full version
Super neat idea. Really liked the tactile feel of everything. It wasn't immediately intuitive how the bag worked - would have been nice for the bag to hold your cards and remove them from the play area until you retrieved them.
great concept. Card based exploration was really cool, as well as the interactions with the spooky denizens of this land. Good mix of adventure and puzzle mechanics.
Your page is set to restricted and nobody can play due to it requiring a password FYI
Thank you for the warning, honestly.
I set the project to restricted, because the HTML version of the game was broken and I didn't want to delete the submission, nor did I have the time to fix it.
Should be all good now.
bro why is there a password? ðŸ˜ðŸ˜ðŸ˜
Sorry for the inconvenience, the HTML version of the game wasn't working, so I restricted it until I could find the time to fix it.
Should be all good now.
ok