The controls are slippery, but I understand the intention.
Play game
Gift Rush's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Christmas Feeling | #32 | 3.250 | 3.250 |
| Enjoyment | #42 | 2.750 | 2.750 |
| Visuals | #47 | 2.833 | 2.833 |
| Gameplay | #50 | 2.417 | 2.417 |
| Overall | #61 | 2.440 | 2.440 |
| Audio | #62 | 2.417 | 2.417 |
| Special Object Implementation | #65 | 2.083 | 2.083 |
| Theme Implementation | #85 | 1.333 | 1.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the Theme?
You need to send all the gifts until the sun rises (Light comes up)
How did you add the Special Object?
When Santa touches the bells, it distracts him and gives him less time to send all gifts



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