Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

MomentumView game page

Build up momentum by swinging across this 2D platformer.
Submitted by qwercus — 18 minutes, 31 seconds before the deadline
Add to collection

Play game

Momentum's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#264.1434.143
Fun#373.4293.429
Controls#433.2863.286
Audio#453.3573.357
Overall#593.1333.133
Accessibility#882.4292.429
Originality#1232.7142.714
Graphics#1232.5712.571

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.5.1

Game Description
Use a swinging mechanic to build up speed and traverse across this 2D platformer.

How does your game tie into the theme?
You can build up speed, or momentum, by using the swing mechanic.

Source(s)
N/A

Discord Username(s)
qwercus_

Participation Level (GWJ Only)
4

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

You should set the scaling mode in project settings to "canvas items". This will stop everything from going off-screen when scaling the window.

Aside from that, I really liked the physics of the player!

Submitted

A really good game but using enter to swing is a little weird because your moving your hand to the other side of the keyboard

Submitted

The scale of the elements is quite off, but otherwise a very simple and cute game!

Submitted

The grapple feels nice, the jump while swinging mechanic for speed it a little too difficult and might need some adjustment. I really liked the small touches with the dust particles and sound effect when changing direction on the ground. The camera seemed a little too far away sometimes.

Submitted

Your grapple feels so incredibly good. You can get crazy amount of momentum and zoom through the levels. Although a bit short, the game is so fun! Maybe a bit too zoomed out as JMC said. Overall really good entry <3

Submitted

Fun game! The levels are perfectly designed for zipping around like Spiderman once you get the hang of it.

Submitted(+1)

What I like: The movement feels smooth and is satisfying. Art is nice.

Feedback: The game is too zoomed out; the ParallaxBackground cuts off due to that. The UI also doesn't fit to screen. Simple things like that make a game feel way less polished, and they're easy to fix/tweak.

Submitted (1 edit) (+1)

I've managed to beat all three levels and they are pretty well paced together. Very short, but also very sweet game! Mapping hook to the enter key was a weird choice that took some time getting used to, but I managed to play the game just fine after a couple of practice rounds.  Also the music makes the entire experience surprisingly relaxing. Well done!

Submitted(+1)

The viewport shows things outside the intended details. Like, I can see out of bounds, probably because I have a display bigger than intended?


I believe this can be solved by using a Camera2D and making sure that your stretch mode (Project Settings > Display > Window > Stretch > Mode) is set to either "canvas_items" or "viewport". I could be wrong though.

The game itself is fine, if a little basic. I like the wind breeze sounds when you're going fast, it sells the effect.

Submitted(+1)

This was awesome! Perfect interpretation of the theme in my opinion. Very satisfying when you get a good swing streak going. Also loved the small details, like the transitions between the levels, the particles when running and the parallax background. Good job!