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A jam submission

Light Out Of Memory AgainView game page

Submitted by Nerdo (@QMark_games), Ro89 — 27 minutes, 34 seconds before the deadline
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Light Out Of Memory Again's itch.io page

Team Name
The McGill Students

Game Name
light out of memory again

Link to Gameplay Footage
https://www.youtube.com/watch?v=pRXruo5K6zI

List any content that was created before the jam.
none

Gameplay Instructions
Summary:

A patient in a futuristic hospital is seeking help with memory issues specifically from his childhood. In this world, people no longer die, as there is no more wars and advanced medical treatments for any disease very accessible. However, people are still losing their childhood memories like this patient, Smith, as time goes. Fortunately, there is a device that solves these issues by re-experiencing those memories he had playing games from the 21st that impacted his childhood. He must play again and beat the levels using some of the nostalgic game mechanics that impacted his childhood.

Controls:

WASD + SPACE for moving
mouse for camera

Right-click for a special retro control in each level

Which Engine version did you use to create your entry?
5.6

What platform is your game built for?

Windows

Which Theme did you created your game based on?
“Running out of Space”, “However vast the darkness, we must supply our own light”, “Here we go again”

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Comments

Submitted

This doesn’t feel like a finished project. The jumping is horrible, and in the second level I couldn’t jump onto the boxes to move forward.

Developer (1 edit) (+1)

Sadly we didn’t have enough time to polish it as it was during our midterm week. However, the second level’s box arrangement is supposed to be a puzzle for the player to solve to get up the floating island and take down the 3 enemies left. So, there is multiple ways to get there(I tested 2)

Submitted(+1)

Thanks for the reply and explanation. My bad then. I think I gave up too soon on the game and got a bit lazy.

Developer(+1)

no worries :) I will still take your comments into consideration to improve the variable values and make them more user-friendly. I also have another level, which I closed since it contained too many bugs in the last day, that I am planning to open in the near-future.

Submitted(+1)

That would be awesome. I’ll keep an eye out for it.

Submitted(+1)

The idea seem fun, but sadly for me the power from jump pad was not strong enough to get me over the first gap.

Developer(+1)

Hey JK5000! thank you soo much! This is completely normal to solve this you can try to use your special ability by left-clicking when you're facing the next pad! I could've added that in the starting UI but I decided to leave it so that the player can solve this by exploring the left-click special feature in each level.