Play Bell of Light
Holly Jolly Hunt's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Implementation | #17 | 3.375 | 3.375 |
| Special Object Implementation | #29 | 2.938 | 2.938 |
| Overall | #53 | 2.607 | 2.607 |
| Audio | #57 | 2.500 | 2.500 |
| Gameplay | #59 | 2.312 | 2.312 |
| Christmas Feeling | #59 | 2.562 | 2.562 |
| Enjoyment | #63 | 2.250 | 2.250 |
| Visuals | #70 | 2.312 | 2.312 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the Theme?
You have a limited light source around use, but using the special object, you can send a temporary pulse of light.
How did you add the Special Object?
You use a magical bell that sends out a pulse of light stopping the enemies temporarily.
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Comments
Quirky artstyle! the enemies definitely startled me lmao they just started charging in my face
Charming art. I think if you had used the full seven days instead of three you could have added some more animations and possible some more challenges/puzzles. Otherwise, great start for game.
D
This game has potential, just need some basic animation imo. Oh wait its javascript? nice
Really cool game, and I think the art style has its own little charm. Great job, Happy Holidays!
Omg great job using Javascript! We have pretty similar games lmao. Not gonna lie the enemies jumpscared me I wasn't expecting that
Nice try using JavaScript! What was the most difficult part?
The lighting system, what is used for the dark circle around the player and how it expands when it is activated, and the collisions. I tried to make them better, like a transition between on and off when activating the bell pulse, a gradient between the light and darkness, and just better collisions. But, wasn't able to do those unfortunately. It wasn't like super difficult, but way more difficult than using Godot, as that just requires a node, and it's way more time consuming, which I was very limited to of course. Anyways thanks mate!
Valid first JavaScript attempt!
thank you! wish i did a lot more, but i was stuck to only three days of work, so it is what it is. no matter what though, it was really a lot of fun! especially having to code everything myself. i use Godot, so its simple. i want a camera, add in the camera node. i want collision, add in the collision node. but with this, i had to code it line by line, so it was a very good learning experience for me ya know!
Pretty cool for a first try with javascript!
thank you! there was a lot more simple things i wanted to get done with the game, but only so much i could do in a 3 day time span using a language as i learn it ya know. but it was actually a lot of fun! especially for it also my first time not using a actual game engine too!
The game is good, the only thing that leaves something to be desired is the collision detection
Okay, but where's the game?
jams not finished yet... literally still over 24 hours till final submissions are due mate🤦♂️
A