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A jam submission

PrimordialView game page

A short journey in a desolated coldland.
Submitted by RealKitsuneDev — 1 hour, 6 minutes before the deadline
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Primordial's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#53.6473.647
Polish#113.1763.176
Theme#133.9413.941
Functionality#143.4713.471
Visuals#143.6473.647
Experience#192.9412.941
GameMaker Winner#321.1761.176

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you create this game within the 36 hour time period?

Yes

https://static.vecteezy.com/system/resources/thumbnails/023/835/587/small_2x/text-yes-sound-comics-pop-art-style-dotted-vector.jpg

Did you use GameMaker to create your game?

No

https://st4.depositphotos.com/5739646/39331/v/450/depositphotos_393318004-stock-illustration-comic-speech-bubble-pop-art.jpg

Teammates
Programmer - https://realkitsunedev.itch.io/
Composer and SFX Designer - https://jacopocinelli.itch.io/

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Comments

Submitted

Nice. Another 3D jam entry, which are rare, using dithering, 3D is obviously really well suited to this genre.

My todo list, if I was the dev would be:

  1. Health bars over enemies- because I can get suspicious my hits aren't working.
  2. The instructions went by too quickly. I was set upon by friendly looking snowmen whilst reading.
  3. I recall them saying camp fires restored up to 60% of health, but I see 100% returning, lol, documentation always lags, forever in my case.
  4. Compass, not a biggy, a nice to have.
Developer

It’s I guess current health+ 60% of Max health but I guess in my instructions the wordings were a bit wrong. Nice suggestions nevertheless. I will keep them in mind. Thanks for playing.

Submitted

Cool. But I dont know why character is rotating right without any input.

Submitted

Quite the unique play, though the path you should go down wasn't visible for me making it nearly impossible to tell where to go and it tabbed out by itself twice while playing

Developer

It’s the art style…. And players are supposed to explore a bit and go down straight and figure out their way. Thanks for playing btw. Appreciate it.

Submitted

I tried that and got stuck on a invisible wall and killed by enemies, i assumed the idea was going towards the big light on the map at first

Developer (2 edits)

Yeah I think that was my flaw. I should have made the direction a bit more clear. But as far as I know there’s no invisible wall. It can be the trees. But the idea was to follow campfires.

Submitted

Not sure if it's just me, but the game crashed when I press start on web and in downloaded version :(

Developer (1 edit)

There’s a glitch where you press the start button but quit button gets pressed

Make sure to press Start button only and just once.

Thanks for playing.

Submitted

I liked your atmosphere. The main shader in the world was awesome as well :)

I did manage to make it to the end. I got to the win screen then died while I was on it and lost :P

I like the project!

Developer

Thanks for playing

Submitted

Really cool music and SFX, the mechanics are easy to understand, and fit the theme perfectly. 


But for the fun... You can actualy just walk straight for ever to reach the end, by jumping to avoid taking damage, making the campfire and the fights useless. Even if you fight, the snowman are really too weak, by dealing damage only when you stand long enough next to them. In results, you just need to aim the group, and spam the click. 

To solve those problems, maybe you could make some of the the snow man bigger, and make them dealing you damage the moment you touch them, so jumping above the group would become difficult, so you would need to take the risk of missing the jump in order to avoid the fight, what would become fun (because of the risk and reward thing). 

For the fights in themselves, maybe making spawn the snowman less grouped, and making their movements a little bit random would improve the fun, cause you would have to aim more carefully in order to avoid wasting your fire.


Finally, the environnement is really repetitive, and not really readable, and that make the player unable to know where they need to go after they turned around too many times. To fix that, you could maybe add something to make the end and the place where you came from really differentiable, for exemple by adding some light from the great fire that could be seen from far.


So yeah, this a really cool creation, it's nice to see a 3D game in a jam, especially with this very original art direction. The concept is really cool too ! With more difficulty, the fact that your munition and your health are the same thing would be a great mechanic ! But as things stand, it's unfortunaly really not fun...

Developer (1 edit)

Thanks for the feedback. Noted everything. The avoiding snowman thng is intentional to give the players an alternative choice. The campfire serves the direction you must go.The game is more focused on being adventure than action. Thanks for your feedback. Those are pretty good.I hope you liked the game.

Submitted

I wasn't able to beat it, but I was able to maintain my direction because of the trees / light. Also the mechanics are so cool! You can shoot fireballs at the expense of your own warmth! Very clever design and the snowmen were huge in giving the game an additional obstacle besides finding campfires. The only tweak I would make would be making the goal a bit closer but that's up to you. 3D game dev squad!!!

Developer (1 edit)

Thanks for playing. I will consider your suggestion.I hope you can beat it.

Developer (2 edits)

If anyone has problem understanding the game despite the instructions(which is okay), your job is to reach the great fire which you can reach by going straight for like 8-10 minutes and killing snowmen and resting in campfires to restore health.I hope that makes it clear for everyone.

Submitted

Looks pretty cool, but how do you beat it? I've been running around for about 5 minutes it feels like but still not really sure what to do 😅

Developer (3 edits)

You have to reach the great fire. It’s walking straight for like 8-10 minutes while killing spawning snowmen. There were instructions that should spawn as you start the game,

I hope that makes it clear.Will be excited to have you beat it.

Submitted

Oh I see, I think that's what I was doing but I thought I was seeing the same terrain and thought that maybe it was looping and  I was supposed to do something else lol

Developer(+1)

Yeah lol I hope you had fun.

Submitted

I realized killing snowmen was not necessary to win the game...

Developer(+1)

Haha! True. But at the last they are fast so can kill you if not careful. I hope you liked the game.

Submitted (1 edit)

Calm, tranquility...

First - happy to see another 3D game!
Second - The music is great, actualy.

This will be the first time i give 5 stars for audio. Well done!

Submitted

I might have under rated the sound bc my computer speakers suuuuuck

sorry guys

Developer

Oops

Developer(+1)

Glad you liked the game. The assets are all 2d sprites actually haha.