The art and style was charming. The tutorial was very helpful, but the controls were still a little unintuitive. I still had a fun time trying my best. Good work!
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Sangria's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #4 | 4.500 | 4.500 |
| Theme | #33 | 3.667 | 3.667 |
| Overall | #49 | 3.300 | 3.300 |
| Polish | #58 | 2.833 | 2.833 |
| Innovation | #64 | 2.833 | 2.833 |
| Gameplay | #72 | 2.667 | 2.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What category are you in?
How does your game relate to the theme?
Gameplay is about three characters with different masks, the masks gives the power to the characters. Besides that, the objective of the game is to get one specific mask from one specific person...
Specify any and all pre-made assets in your submission.
N/A
How many team members does your team have in total?1
Where can we contact you?
Discord: lujass
Email: lucantonio.santo@gmail.com
Do you allow Cupertino GDC to record and publish media of your game?
Anything else you would like us to know?
I planned to add another cutscene that would've tied the gameplay more closely with the story, along with more bosses with different attacks and and music!
Unfortanetly, due to personal issues, I couldn't work on the game for one day during the jam, so I ran out of time for these additions :/
This project is a surrealist game shaped by many references I've had in my mind in the last few months. Thanks for giving it a chance!
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