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A jam submission

The Last HuntView game page

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The Last Hunt's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#14.7504.750
Horror#15.0005.000
Theme#15.0005.000
Creativity#15.0005.000
Presentation#15.0005.000
Story#24.5004.500
Gameplay#24.0004.000

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How did you implement the Theme: Theatre of the Grotesque in your game?
Our game takes place in a mysterious theatre and both the main character and the support characters are actors in the upcoming performance who die in gruesome ways.

Did you implement any of the Bonus Challenges, and if so, which ones?
Body Horror: The game focuses on body horror — some elements of body horror appear during the play
Stick to the Script: There's a puzzle in the game where the player is supposed to reenact a scene in a play according to a script — that is basically the gameplay core of our game, as the player is supposed to read the script and (probably) reenact it on stage
Animal Masks: The game features figures wearing animal masks — the actors in our game wear masks during the play

Does your game contain AI-generated assets?

No

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Comments

Submitted(+2)

This was truly stunning and very surreal LOL. Your team and mine really thought on the same exact wavelength and started making 2 very different games that are described in the same way. I love it. Ours is nowhere near completed in the state it’s submitted in, and I’m truly impressed at what you accomplished in such a short time.

What I loved:

  • The whole atmosphere was selling me from minute one.

  • The characters were beatifully designed and very memorable.

  • The dialogue between characters was overall funny and I think my favorite was the Crow

  • The performance parts were surreal and gruesome in an amazing way. You nailed the disturbing aspect with everything that went into that.

  • choices affecting good and bad endings are awesome and clear. Loved the side quests.

Some personal opinions:

  • The dialogue in general dragged on in the 3D stage scene a lot for me. I ended up trying to skip through cause I felt trapped when I started talking to the fox lol :p I think the point was that they were a chatterbox but jeez haha. The most notable examples was talking to the fox the first or second time and one more time I can’t remember right now sorry.

  • I could not turn in the fox quest after I picked up both items.

  • felt a little slower than I’d like when trying to walk around. The place was gorgeous but I’d love more of a brisk walk.

  • Interact prompt kept disappearing and made it a bit difficult to tell where I could interact with things. Nothing major just awkward.

With all that said I loved the game so much. Again, to make this game in a month you guys are truly talented and This was so enjoyable. Thank you for posting and I hope to see more games you guys make in the future and maybe even collaborate on some :)

Happy New Year!