Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Forest IncidentView game page

Can I trust my eyes?
Submitted by ninkarr — 4 hours, 23 minutes before the deadline
Add to collection

Play game

Forest Incident's itch.io page

Results

CriteriaRankScore*Raw Score
Theme - How well did it incorporate the jam theme?#114.0004.000
Polish – Did the slice feel like a finished game?#163.5243.524
Overall - As a final product, what is your overall rating?#173.4763.476
Overall#173.6483.648
Scope - Was the game focused on one tiny idea?#174.1434.143
Core Loop – Is the core loop fun/enjoyable?#263.0953.095

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Super cool! Very creepy atmosphere! I love the look of the monsters and the pill mechanic. The visuals all around are super nice. Very cool little game and awesome interpretation of the theme! :D 

Submitted

Good work! I wish there was an indicator of how well/poorly you are doing before the ending pops up.

Submitted

This one had me on edge, nice work!

Submitted

really cool game great job

Submitted(+1)

extra points for using godot(like me)

Submitted(+1)

Very creepy! Great sound design and a really cool game concept. I wouldn't have minded less waiting time between monsters. I also found that almost all of them disappeared when I rubbed my eyes - only one needed pills for me. I'm looking forward to learning to make 3D Godot games in future, so it's cool to see what can be achieved in a weekend. Well done :)

Developer(+1)

Thanks for the feedback! Yeah, I think there's a lot that could be fixed in the game, but I didn't have time (and by the way, you have to take the pills in four different situations, and then you'll get what you'd call the "canonical ending."

Submitted (1 edit) (+1)

I didn’t find the gameplay that fun, but I can see the potential. maybe if you weren’t locked in a small room and instead it was a part of a larger survival game? (thought that would probably be out of the scope of this jam)

visually I really like this combination of lowpoly models and pixel art textures/sprites

Developer(+1)

Thanks for the rating! I also wanted to ask if you read how to play? You need to take pills to get different endings!

Submitted (1 edit) (+1)

I did, yes, I just felt like I spent half the game standing around and waiting for something to happen :D I think if there was one other mechanic, for example if you were running away from something, or exploring a level looking for clues, and at the same time you had to look out for the monsters it would be a lot more engaging

edit: or a more realistic option given the time constraints, if there were just more things in the room to interact with

Developer(+1)

I was thinking of adding a candle light maintenance mechanic, but I don't have enough experience to be able to complete all the mechanics I had in mind in 3 days. I could have done it, but I wanted people to see not only the visuals, but also a nice picture, and at least it would come out more or less right. Thanks for the criticism!

Submitted (2 edits) (+1)

This is like the 10th game I tested in this jam but you're most likely my winner. Very cool theme implementation. The cabin looks nice, the snow foot steps and knocking sound very immersive and the monsters appear subtly, not unnaturally. Veeery nice job! 25/25