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A jam submission

WardsView game page

AAA!!!
Submitted by MadCoder, SiIent_Games โ€” 39 minutes, 37 seconds before the deadline
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Wards's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#164.1764.176
Overall#223.5883.588
Polish#223.7063.706
Gameplay#273.5883.588
Theme#433.5883.588
Innovation#612.8822.882

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What category are you in?

Intermediate

How does your game relate to the theme?
You put masks on the units and their behavior changes

How many team members does your team have in total?
2

Where can we contact you?
madcoder22 - discord

Do you allow Cupertino GDC to record and publish media of your game?

I/We agree

By submitting, you agree to all the rules listed.
We agree

Leave a comment

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Comments

Submitted

I like tower defence games & this was no exception.

One suggestion, you could implement a button to 2x game speed like in every tower defence games out there. Also I didn't really understand the use of each mask. But for a 72 hour jam, it was amazing!

Submitted

Fun game, the song is catchy and the art is very nice. I also like all the sound effects and the movement of the mask cards when moving the mouse over them and dragging them to your character. At first I thought the game was too hard and I didn't really understand what all the icons did at the bottom. But once I fully restarted and read the itch description for them it made sense and was fun to play. Besides for explaining what the masks do, it would be nice if there was a way to unselect a mask once you click it. Also a little red or white flash on the enemies being hit would be a nice addition so you know who is being damaged. Overall very impressive given the time constraint and a team of 2, great job!

Developer(+1)

Thanks!

Submitted

Very cool and polished!

I had no idea that there was only 1 unit and the others was mask so I spent some good time trying to place masks on empty tiles :(

After I figured that out. I had no idea what each mask does, so I kinda placed them at random trying to figure it out... To no success. The masks need explanation or they need much clearer feedback on what they do and how they change the unit or the surrounding units, to the ones that have area effects. I ended up not beating the game because of that, I failed some times and gave up.

If I could invest more time in the project, I would unlock the masks gradually so I have a more cadenced learning of the mechanics and have simple tooltip over the masks so I can read their effects.

Aside from that, great project and great game!

Submitted

I might be a little bit incompetent; but i couldn't really figure out how to actually be successful. I only lost round after round. Liked the aesthetic; love tower defenses so i wanted to play more. Just couldnt really figure out what i was supposed to do. Good effort on the jam!

Submitted

i was a little confused how it worked but after a while it was really fun, i liked that you put the masks on the people rather than the masks being people themselves

Submitted

good use of the theme and very satisfying! some tooltips would be nice for the buttons

Submitted

Cool tds! Love it :)

Submitted

This was fun. The only thing I would change is more information about what each mask does. Maybe when you hover them or something. Besides that it was a fun tower defense. Great job!

Submitted

Good job bro, if you want, try my game: /jam/wmj2025/rate/4154630

Submitted

Amazing one, the art is very good, got 4:10 on the final round. Great work

Developer

wow, I have 3:12 :)