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A jam submission

Paint Pro?View game page

Submitted by eoxs, C4H405 — 10 minutes, 33 seconds before the deadline
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Paint Pro?'s itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#123.8003.800
Overall#173.7203.720
Polish#183.8003.800
Theme#213.8003.800
Gameplay#233.6003.600
Graphics#463.6003.600

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What category are you in?

Novice

How does your game relate to the theme?
clipping masks is a major mechanic in this game ^^

Specify any and all pre-made assets in your submission.
All art was made by us with inspiration from Windows 95 Paint GUI

Window XP error sound: https://www.youtube.com/watch?v=0lhhrUuw2N8

Used in music:
https://musical-artifacts.com/artifacts/188
https://musical-artifacts.com/artifacts/433
https://www.vogons.org/viewtopic.php?t=108470

Used as sound effects:
https://library.prosoundeffects.com/track/21620187 (clip sound)
https://library.prosoundeffects.com/track/19244019 (jump)
https://library.prosoundeffects.com/track/26544760 (death sound)

How many team members does your team have in total?
4

Where can we contact you?
0xerrxr

Do you allow Cupertino GDC to record and publish media of your game?

I/We agree

Anything else you would like us to know?
this was our first time developing a game in general (and our first time using godot for an actual project)

By submitting, you agree to all the rules listed.
We agree

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Comments

Submitted(+1)

i loved the theme, but unfortunately FOR ME the cursor isn`t in the right position and its too laggy (i htink it is only with me)

Developer(+1)

Thank you!!! Yeah unfortunately ratios and what not are a bit messed up. I haven’t experienced lag myself, but I will also say the code is quite spaghetti haha

Submitted(+1)

Great presentation - extra points for making sure the cursor changes when hovering over the buttons - but I wish you stuck with the theme more. Maybe it's because I have a big monitor, but even without fullscreen the other levels looked more empty than the first one. I wouldn't have minded keeping the Windows UI. With it gone and the level art not really looking like something from MS Paint, the game stops sharing anything with the source.

The controls had me a little confused for a while, but I got used to them. I really didn't enjoy the last level, however. There were some nice ideas, but platforming while barely being able to see your character was not enjoyable, especially since I beat it another time since I wasn't sure I got it the first time.

Developer(+1)

Oh, thank you so much for the detailed feedback and for playing the game! The UI is not supposed to disappear - that was a bug we unfortunately didn’t have time to fix. Completely valid point about the last level, though! Perhaps adding a white outline around the character would help.

We’ll most likely be fixing everything and properly polishing the game once grading’s done :D

Submitted(+1)

The fact that it's a bug rather than a choice is good to know. Fixing that and adding random doodles that look like they were actually made in MS Paint would really sell the idea that you're walking through someone's paint files.

Submitted(+1)

hahaha great sense of humor with the UI texts!!!