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Alpolex's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Alignment to Theme | #9 | 4.250 | 4.250 |
| Overall | #9 | 3.883 | 3.883 |
| Creativity | #12 | 3.950 | 3.950 |
| Originality | #14 | 3.450 | 3.450 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Fun little platformer with a good blend of skill and puzzle-solving. Doesn't overstay its welcome and gets a lot of usage from the falling ice mechanic. I also love how the game blends into the page's background, it somehow fits really well with the simple artstyle.
Very impressive for a game made in just 18 hours!
A simple idea, yet creative solutions and excellent execution make this game wonderful. I'd love to see a full version with more mechanics and levels. You're great!
Very well crafted platformer. I simply enjoyed jumping around . Top choice!
This was definitely the game I came back to the most through out the jam :> Incredibly charming and easy to pick up on, the amount of time spent on one level is very snappy and I enjoy that a lot - dying doesn't make me lose a lot of progress lol
Cute and very polished!
This is a cool puzzle-platformer. The main mechanic of making the ice blocks fall is intuitive and was used in interesting ways. I also liked the pixel art. It's simple but works great for a puzzle game like this where visual clarity is important. I also like the ambience the snow effect and wind adds to the game. Nice job making this in under 18 hours!
Nice game, very fun.
The puzzles are a lot of fun, it feels good to play as well
Very cute game! Controller is comfortable and puzzles are interesting
Great game, I played and beat it twice. Nice challenge curve and very forgiving. Also, super cute.
I absolutely loved this one.
Developer feedback:
Level layouts felt intentional and were very well designed.
The retro sound effects fit the game perfectly and added a ton of charm.
The visuals were spot-on for what the game is aiming for—cohesive and clean.
The ice blocks were a great mechanic choice and felt very deliberate.
Simple animations paired with tight gameplay are especially impressive for under 18 hours of development time.
The intro and loading animations were excellent and set the tone immediately.
Even without a menu or settings, this is a great example of a game that doesn’t really need them.
Frustrating in all the right ways—in a very satisfying sense.
Personal highlight: I’m also working on a 2D platformer with a fox for this same jam, so the coincidence made this one extra special for me. 😄
Overall, the game feels polished, confident, and thoughtfully put together. Fantastic jam entry.