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Surge Runner: Ride the Storm, Light the Way's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Scope - Was the game focused on one tiny idea? | #21 | 4.059 | 4.176 |
| Overall | #24 | 3.373 | 3.471 |
| Overall - As a final product, what is your overall rating? | #25 | 3.201 | 3.294 |
| Theme - How well did it incorporate the jam theme? | #26 | 3.544 | 3.647 |
| Polish – Did the slice feel like a finished game? | #28 | 3.087 | 3.176 |
| Core Loop – Is the core loop fun/enjoyable? | #29 | 2.973 | 3.059 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I like this! It reminds me of some childhood Flash games^^
For the normal level, I think varying the distance between two platforms (e.g., sometimes closer, sometimes farther) would be more interesting. I tried playing without using beacons and still managed to finish at least the green color platforms.
Really liked this one! Definitely fits the jam theme! I enjoyed the beacons and the hidden platforms. Well thought out mechanic.
For the challenge mode, was there an ending to it or do you just keep going for as long as you want? I wasn't sure what the goal was (but was having fun bouncing around platforms and learning the little hints as to how they were laid out regardless).
Also, for the speedrun mode (which I really enjoyed), it seemed like there were far less moving platforms and it made it so I felt pretty confident just jumping w/o the beacon mechanic being used. Perhaps more moving platforms would force more beacon use in speedrun mode?
Overall had a great time with this one! Well done! And music was awesome!
It feels like a complete game. It is fun! The hidden platform mechanic is not my favorite thing. Everything else is real good. The music, the background, and even the sound effects.
Fun concept, well aligned with the theme of the Jam.
I like this one. Fun game and fits the theme. I think I noticed one bug, in the main menu if I use the music mute button I think the music is played twice, I might be wrong.
You are probably right.
The speedrun game mode was an afterthought, and we honestly didn't test it as thoroughly as we should have. That made us want a second music track, so I wouldn't be surprised if we introduced a bug.
Thanks for checking it out.